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Awesome mod turns Doom into a first-person Castlevania

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Whip it Good

id Software's Doom does not only hold the title of being one of the single most influential video games of all-time, but it also seems to be the go-to for a whole bevy of fun fan projects, from efforts to get the shooter running on every platform under the sun, to a host of amusing in-game mods and re-designs.

This particular hit in this long line of fan projects comes from modder Andrea Gori, who has used the Doom engine as the basis for their wicked first-person take on Konami's gothic classic, Castlevania. As you can see from the video below, the GZDoom mod - titled Castlevania: Simon's Destiny - sees the whip-cracking Belmont storm Dracula's castle in first-person form, taking on all of the series' original villains and perils from a whole new perspective.

The gang's all here, from fire-spewing gargoyles and pesky bats, to boss characters such as Frankenstein's Monster and Dracula himself. Health pickups and power-ups are rare, but Simon's trusty whip and projectiles are present and correct, as are the iconic candelabras and hidden bonuses. From this video, it appears that Castlevania-as-Doom works surprisingly well. Kudos to the talented Gori for this great take on one of gaming's classic franchises.

Castlevania: Simon's Destiny [Free Game Planet Twitter]

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Chris Moyse
Chris MoyseSenior Editor   gamer profile

Chris has been playing video games since video games began... still terrible at them. Former Saturday Night Slam Master, rambles nostalgically like Abe Simpson. I ain't here to fight, so let's no... more + disclosures


 


 



Filed under... #Castlevania #Doom #fan game #Homebrew #Konami #Modding #video #YouTube

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