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Stop beating around the bush and give me Rez Infinite already

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More info from GDC

Few games have had that "wow" moment impact on me in the first few seconds of gameplay than Rez. It hooked me immediately, and I can't wait for the PlayStation VR enabled Rez Infinite.

Against the backdrop of GDC and the rise of VR, the team shared some inspirations with the PlayStation Blog, noting the attempt to achieve synesthesia and influences from games like Xevious. The game itself will be available on PS4 and PSVR, with 1080p visuals and remixed sound that takes the 3D effect into account. The team also reminds us that any screens so far (including the one above) is concept art, and not actual in-game shots.

Sidebar: did anyone else love Child of Eden? I felt like it was downplayed because of the stigma attached to the Kinect, but I still go back and play it to this day.

The Inspirations of Rez Infinite on PlayStation VR [PlayStation Blog]

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Chris Carter
Chris CarterReviews Director, Co-EIC   gamer profile

Chris has been enjoying Destructoid avidly since 2008. He finally decided to take the next step, make an account, and start blogging in January of 2009. Now, he's staff! ------------------- T... more + disclosures


 


 


Also on Destructoid: Rez Infinite   (5)   From our database:

  • Review: Rez Infinite - Chris Carter
  • Learn about how Rez was made with creator Tetsuya Mizuguchi - Chris Carter
  • Rez Infinite's Area X reminds me of Child of Eden - Jordan Devore
  • Rez Infinite's Area X made creator Tetsuya Mizuguchi cry 'many times' - Jordan Devore
  • Rez Infinite is getting a pretty dope physical edition - Chris Carter
  • Rez Infinite touches down on October 13 - Jordan Devore
  • Stop beating around the bush and give me Rez Infinite already - Chris Carter
  • Rez Infinite coming to PlayStation VR - Steven Hansen
  • More related stories
    Filed under... #PlayStation VR #Sony #Virtual Reality

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