Sony expresses doubt about OnLive gaming service

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The announcement of the Warner Bros OnLive gaming service stirred up quite a bit of discussion about its ramifications, most of all how smoothly the system can actually run. In a recent inteview with Edge, Sony commented in regards to OnLive and expressed some doubts about how effective the service can actually be. From the interview with corporate communications director Patrick Seybold:

“What will be sacrificed when you [put OnLive] into a real world environment where multiple devices are plugged into one broadband connection?”

That’s a good question, and one that most of us seriously curious about OnLive have already asked. Seybold also commented that the final cost to the consumer when you start adding up what [OnLive is] selling is something to be considered. About Sony’s own offerings, he said:

“PlayStation’s been bringing HD gaming and entertainment into consumers’ homes for many years now … with both digitally distributed and disc-based content, we have a competitive offering for consumers, whether they are tethered to the Internet or not. Only on PlayStation 3 can you get HD gaming, watch BD and downloaded movies, have ample hard drive space for music, movies and photos, built-in Wi-Fi, and free access to PlayStation Network – right out of the box.”

The first thing that comes to a mind about all this is Sony trademarking the “PS Cloud” name and how people have speculated this may have something to do with a future cloud computing-based system similar to OnLive.  If that prediction realy did come to pass, it’d be a battle worth watching between Sony and Warner Bros … think there’s any possibility it could be true?


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