Sony exec discusses the birth of the PlayStation 4 Pro concept


I just woke up, Mark, don't put me back to sleep

Sony did not do the best job of explaining all of the benefits of the PS4 Pro yesterday. We know it won't support UHD Blu-Ray and that most games won't be outputting in native 4K resolution, but those details weren't mentioned at the actual live stream event. Now it looks like we'll have some better information.

This may just be an industry fluff piece, but getting PS4 lead architect Mark Cerny to explain the philosophy behind the PS4 Pro and learn more about the details of the system definitely clears things up. Apparently smoother framerates for older games is a thing that we can expect to happen. We keep hearing 4K resolution, so I'm not sure what Sony thinks that means.

Still, we get to hear Mark Cerny say, "4K TV penetration," so this video is worth something.

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Peter Glagowski
Peter Glagowski   gamer profile

Plucked right from the DToid community (formerly KingSigy), Peter is an aspiring writer with a passion for gaming and fitness. If you can't find him in front of a game, you'll most likely find hi... more + disclosures



Filed under... #console war #Hardware #PS4 Pro #Sony Computer Entertainment



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