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Shinobi 3DS: The Art of Action-Platforming

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Here's a behind-the-scenes look at Sega's approach to balancing Shinobi 3DS. They wanted to keep it rooted, but they also wanted to bring it up to date for a new audience. In the above video you'll hear Sega Producer Stephen Frost and Community Manager Julian Mehlfeld talk about how they managed to pull that off.

Would you say they pulled it off? Have you tried the new Shinobi? Are you down with the new combat, or do you still cling to the days where he was the least agile ninja ever.

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Dale North
Dale NorthFormer Dtoid EIC   gamer profile

I am Destructoid's former Editor-In-Chief. I love corgis. I make music. more + disclosures


 


 


Also on Destructoid: Shinobi   (3)   From our database:

  • Review: Shinobi (3DS) - Darren Nakamura
  • Shinobi 3DS: The Art of Action-Platforming - Dale North
  • Shinobi 3DS trailer details Streetpass challenges - Jim Sterling
  • Some Shinobi 3DS screens for your ninja eyes to look at - Jim Sterling
  • Shinobi 3DS, CRUSH3D dated November 12, February 21 - Jim Sterling
  • Totally confirmed: Sonic Generations and Shinobi for 3DS - Tony Ponce
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    Filed under... #3DS #Sega #video

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