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See how Retro City Rampage got slimmed down to 8-bit

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Did you know: Brian Provinciano has some killer biceps

Long before Retro City Rampage, developer Brian Provinciano was working on Grand Theftendo, essentially a demake of Grand Theft Auto III. Brian even created his own original Nintendo development kit to make this happen! He would eventually move away from making a little demake stuck within constraints of old hardware, with the result being Retro City Rampage.

With the release of Retro City Rampage tomorrow on WiiWare, Brian is including a special homage to his original concept by including a truly 8-bit version of the game called ROM City Rampage. This additional content will also be released as a free update for the Steam version tomorrow.

It's not a simple process demaking a game, and this video from Brian shows you how he managed to pull it off.


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On Destructoid: Retro City Rampage   (61)   From our game database:

  • Retro City Rampage DX coming to all platforms, including PS4 with Cross-Buy - Chris Carter
  • Retro City Rampage dev provides a full map for players, talks WiiWare failure - Chris Carter
  • Retro City Rampage is set to hijack the 3DS in February - Chris Carter
  • 3DS eShop next for Retro City Rampage - Jordan Devore
  • Mr. Destructoid is super popular in Retro City Rampage - Jim Sterling
  • Retro City Rampage adds mod support and enhanced graphics - Alasdair Duncan
  • Retro City Rampage dev's Microsoft horror story - Allistair Pinsof
  • Retro City Rampage Wii version a '$20,000 gift to fans' - Kyle MacGregor
  • See how Retro City Rampage got slimmed down to 8-bit - Hamza CTZ Aziz
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    #open world #PS Vita #ps3 #psn #Retro City Rampage #Sales #steam #video #xbox 360 #xbox live arcade
     
     


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