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RollerCoaster Tycoon World looks way better

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But I'm still worried

The last time I wrote about RollerCoaster Tycoon World, I said the game looked bad. Because, well, it did. I was hardly the only one, writer or otherwise, to say as much. Atari certainly heard.

Flash forward to now, and we've got a far better looking screenshot. I feel good about the visuals. But here's where I start to worry: World is on its third developer. Originally, it was Pipeworks. Then came Area 52 Games. Another studio has since taken over, though Atari doesn't want to say who.

That kind of development history doesn't exactly inspire confidence.

RollerCoaster Tycoon World Production Blog #11 [RollerCoaster Tycoon]

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Jordan Devore
Jordan DevoreCo-EIC   gamer profile

Jordan is a founding member of Destructoid and poster of seemingly random pictures. They are anything but random. Disclosure: I backed Double Fine Adventure and Awesomenauts: Starstorm on Kickst... more + disclosures


 


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  • RollerCoaster Tycoon World pushed to 2016 - Jordan Devore
  • RollerCoaster Tycoon World is having its first beta this weekend - Joe Parlock
  • RollerCoaster Tycoon World will make it this year - Jordan Devore
  • RollerCoaster Tycoon World looks way better - Jordan Devore
  • RollerCoaster Tycoon World looks rough - Jordan Devore
  • Devious smile: 'Mishaps' can occur in RollerCoaster Tycoon World - Jordan Devore
  • RollerCoaster Tycoon World is a return to form, features robust online modes and offline play - Alessandro Fillari
  • RollerCoaster Tycoon World announced for PC - Jordan Devore
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    Filed under... #Atari #Management Sim #PC

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