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Rodea: The Sky Soldier on 3DS is basically a far worse Wii U version

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It should not have been made

As I described in my review for Rodea: The Sky Soldier's Wii U version, the game's tumultuous development process bleeds through the finished product despite its charms. But after booting it up on 3DS, the situation was even more dire. I can put up with dated visuals -- I still play plenty of retro games to this day -- but this is something else.

Immediately, the framerate slowed to a crawl, in an almost unplayable manner. I noticed that I had the 3D effect on, but even after turning it completely off, things didn't get much better. While the Wii U game can be breathtaking at times the 3DS version has such a low draw distance and poor optimization that it's hard to tell where anything even is from a pragmatic standpoint, nevermind gazing out into the distance.

If it were a Cross-Buy title with Cross-Save capabilities, it would have been an easier pill to swallow. As it stands, I would recommend staying far away from the 3DS edition. Again, I unfortunately do not have access to the Wii version, which is said to be closer to the original vision.

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Chris Carter
Chris CarterReviews Director, Co-EIC   gamer profile

Chris has been enjoying Destructoid avidly since 2008. He finally decided to take the next step, make an account, and start blogging in January of 2009. Now, he's staff! ------------------- T... more + disclosures


 


 


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    Filed under... #3ds #action #wii u

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