dark        
spacer

Rocket League is finally building toward cross-platform parties

0

That's teamwork

"It's finally happening," Rocket League creative director Corey Davis tells me. He's talking about cross-platform parties and "finally" is an appropriate word. This is maybe the most oft-requested feature from players, but it's not as simple as flipping a switch. There's a reason that hardly any other games have been able to implement it.

I sat down with Davis earlier this month at PAX West to have a nearly hour-long conversation about the short- and long-term future of Rocket League. He detailed everything that's coming in the Fall Update, but one unseen addition will be the framework that allows for cross-platform parties. It's not imminent but Psyonix is getting started soon.

Sometime in October, Psyonix plans to roll out a Steam beta test for cross-platform parties. While it'll be confined to just PC, the goal here is to a) load test for eventually scaling up to handle 100 percent of Rocket League's users and to b) implement the game's own friends system. 

Davis explains Rocket League's friends program as such: "For now, this just brings in your Steam friends list. The goal is that it'll sync all of your friends automatically so you don't have to do a bunch of legwork. But, if you want to add someone from another platform, you'll find like their Psyonix Friends ID and add them that way. Essentially, if your friend is on vacation with his Switch, you'd somehow look his account up through our system, add him, and then you guys could party up and play," Davis said. He added "All this is really doing is taking us from relying on Steam's and Xbox's and PlayStation's parties to our own backend."

While this will initially just be tested on PC, the idea is to integrate other platforms sometime early next year. After that's done, it's just a matter of stitching together the cross-platform stuff. Davis also mentions that the Rocket League servers are all platform agnostic and that the only reason the developer added rules to keep matchmaking separate is because it was required to by the platform-holders.

Psyonix doesn't have the full-on green light, though. There are a couple of hangups which may potentially never get resolved. For instance, Davis says that he can't yet answer whether players will be able to form PlayStation to Xbox parties. "We're still talking to partners," he said. Between Nintendo, Sony, and Microsoft, it would be hardly surprising if one or more of them flatly refused to allow cross-platform parties with their direct competition.

Similarly, it's unclear how a chat system might work (especially given how convoluted the Switch's voice solution currently is). For now, Psyonix says that it's "working with partners regarding what restrictions would need to be in place for cross-platform friends." Also, it still seems as if trading items across platforms won't be an option. Psyonix's stance on that right now is "We don't have any current plans to support cross-platform trading primarily because our partners have policies that forbid trading most of what players would want to trade."

Even with the caveats, the implementation of cross-platform parties is a huge development for Rocket League and possibly for the future of other multiplayer games. That's especially true if Psyonix manages to get platform-holders to agree to let one console play with another. Even if it's just PC to console though, it's still a big step toward uniting people with their friends who play elsewhere.


You are logged out. Login | Sign up

 
 

 

TwitterRedditEmailFacebook
 
Brett Makedonski
Brett MakedonskiManaging Editor   gamer profile

While you laughing, we're passing, passing away. So y'all go rest y'all souls, 'Cause I know I'ma meet you up at the crossroads. Y'all know y'all forever got love from them Bone Thugs baby... ... more + disclosures


 



Also on destructoid: Rocket League   (130)   From our database:

  • Gale Force Esports are the new Rocket League champions, and there's no question they deserve it - Brett Makedonski
  • Europe pretty much kicked North America's ass on day one of the Rocket League World Championship - Brett Makedonski
  • Last season's Rocket League snubs might be this season's favorites - Brett Makedonski
  • Rocket League's launching on Switch on November 14 - Brett Makedonski
  • Warner Bros. receives rights to distribute upgraded Rocket League retail release - Chris Moyse
  • Rocket League's letting players open crates for free with the help of candy corn - Brett Makedonski
  • Rocket League and Universal team up for some more 'Fast and the Furious' DLC - Peter Glagowski
  • Rocket League players hated dragons, so Psyonix made alternate season rewards - Brett Makedonski
  • Rocket League is finally building toward cross-platform parties - Brett Makedonski
  • More related stories
    Filed under... #PC #Previews #PS4 #Psyonix #Rocket League #Sports #Top Stories #Xbox One

    READER COMMENTS LOADING BELOW...


    LET'S KEEP THE COMMUNITY GREAT


    You're not expected to always agree, but do please keep cool and never make it personal. Report harassment, spam, and hate speech to our community team. Also, on the right side of a comment you can flag nasty comments anonymously (we ban users dishing bad karma). For everything else, contact us!



     
     
  •