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Rayman Legends will have 30 extra levels


Ubisoft Montpellier is making good on its promise of additional content

The Wii U-exclusive Rayman Legends demo coming out this month will contain the full online challenge mode. A nice treat, sure, but that still doesn't change the fact that the game was already finished and should have been out by now. If Ubisoft wants to entice scorned gamers, it'll have to do a little bit more than that.

Series creator Michel Ancel and senior game manager Michael Micholic feel the same way you do, thus they and the Ubisoft Montpelier team have been working hard to make the final game even better. In an interview with Official Nintendo Magazine, the duo explained that the extra dev time was used to create a hefty amount of brand new content. Micholic states, "Trust me, the things we are adding aren't minor. We're not talking about adding some polish here and there, but 30 new levels and several new bosses."

Considering Rayman Origins was roughly 60 stages long, we're essentially getting an extra half of a game at no extra cost. That to me makes the delay to September 27 a lot more bearable. I know it's not going to be enough for a some of you, but at least you can appreciate the effort.

Rayman Legends delay: 'I wasn't shocked by the backlash,' says Michel Ancel [Official Nintendo Magazine]

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On Destructoid: Rayman Legends   (57)   From our game database:

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  • Rayman Legends hits PS4, Xbox One in February - Jordan Devore
  • Ubisoft finally adds missing Rayman Legends Vita levels - Brett Makedonski
  • PS Vita update for Rayman Legends' missing mode dated - Jordan Devore
  • Rayman Legends headed to PS4, Xbox One next year - Jordan Devore
  • Rayman Legends' missing Vita levels to be added via patch - Brett Makedonski
  • Rayman Legends launch trailer sounds like woah - Brett Makedonski
  • Legend of live-action Rayman - Tony Ponce
  • Review: Rayman Legends - Jim Sterling
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