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Radical Entertainment talks Prototype 2 at gamescom

2011-08-20 13:15:00  ยท  Daniel Carneiro
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As a guy who lives in a city that used to be divided into two areas by a wall, it intrigues me very much to see how the storyline of Prototype 2 is developping. I had a chat with the studio head of Radical Entertainment about what happened to New York after the ending of Prototype 1... so if you haven't finished the first one yet beware of spoilers!

We also chatted about how the city is divided in to three zones, and the gameplay implications of said zones. Moving around the city from zone to zone, it seems, is going to be a challenge in and of itself.


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ahoy! n0brein here, ja ja I know, stupid internet name... Usually people call me daniel, and you can do so if you want to :) I got into gaming when I was a reeeaally little kid, the first game I... more


 



On Destructoid: Prototype 2   (30)   From our game database:

  • Prototype 2 finally hits PC - Jim Sterling
  • First DLC for Prototype 2 releases - Conrad Zimmerman
  • Review: Prototype 2 - Jim Sterling
  • Prototype 2 shows the power of revenge (and Johnny Cash) - Jim Sterling
  • Activision opens Prototype 2 merchandise store - Jim Sterling
  • Prototype 2's Supersoldiers sound delightful - Fraser Brown
  • Preview: Ripping sh*t up in the first hour of Prototype 2 - Dale North
  • Prototype 2 Collector's Edition announced in new trailer - Brett Zeidler
  • Early Prototype 2 buyers to get 'Radnet Edition' upgrade - Jim Sterling
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    #Action #Activision #Online Pass #PC #Prototype #PS3 #Radical Entertainment #Used games #video #Xbox 360
     
     


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