Publisher promises $30 compensation if you don't like their game's beta



Here’s an interesting way to attract players to your game’s open beta. Publisher GamesCampus has introduced The Guaranteed Fun Promotion for their upcoming fantasy MMORPG Asda Story. This program states that if players trir the open beta that starts tomorrow and aren't “satisfied with their Asda Story game experience,” that they can then request a $30 PayPal payment.

"We are just asking you to invest your time in playing our game, and if after playing for 30 days you don't feel it has been the great game experience we feel it to be, we want to hear your feedback and we'll give you $30.00. It is as simple as that,” stated vice president of marketing and business development David Chang while nervously clutching his checkbook.

It isn’t quite as simple as just downloading the client and playing it for five minutes, of course. Players will need to have reached level 40 by September 4, and then complete a survey about what they didn’t like between September 5 and September 7. There’s also a maximum of 1,500 players that can claim the cash, so GamesCampus will be out $45,000 at the most.

Will this promotion entice you to give Asda Story a try, or are there just too many hoops to jump through to reach that sweet, sweet money?

San Jose, Calif. (August 4, 2008) - San Jose-based online game publisher, Gamescampus.com (www.gamescampus.com, run by OnNet USA), announced today it will begin the open beta test for its newest game, Asda Story, tomorrow, August 5th, 2008 at 9:00PM Pacific Standard Time.

With the start of the open beta test the company has also announced a special new program for players of the game-The Guaranteed Fun Promotion. The company is certain that players will be satisfied with their Asda Story game experience, so much so, that they are staking money on it. Any player who signs up for and plays the game (for
free) for 30 days and isn't satisfied with their experience can ask the company to pay them $30 USD. For the full details visit http://asdastory.gamescampus.com/event/fun.html.

The open beta session will commence on August 5, 2008 at 9:00 PM PST and will run through late August at which point the game will officially launch. Gamers are invited to join the open beta by going to the official website at www.asdastory.gamescampus.com where they can create an account and sign up to participate.

"We chose to bring this game to the west because we believe in its potential. The Guaranteed Fun Promotion is our way of showing our belief in the game and is even better than a money-back guarantee because you don't have to spend a penny to play Asda Story," said David Chang, Executive Vice President of Marketing and Business Development for Gamescampus.com. "We are just asking you to invest your time in playing our game, and if after playing for 30 days you don't feel it has been the great game experience we feel it to be, we want to hear your feedback and we'll give you $30.00. It is as simple as that."

In order to ensure players have spent enough time with the game, players must reach level Level 40 by September 4th, 2008 to qualify for the program. Again full details for the program can be found here http://asdastory.gamescampus.com/event/fun.html. The open beta for Asda Story will also be celebrated with many other in-game events that are detailed on the Asda Story site. With the Guaranteed Fun Promotion and in-game events players will have a lot of exciting reasons to be one of the first players to try the game.

Based on a colorful, bright and cheerful world, Asda Story is a free to play exciting fantasy-style anime 3D MMORPG game that features a unique 'Soul Mate System.' The unique party system offers two players the ability to align to become 'soul mates' and allows them to wear unique costumes and use special skills. Another key feature of the game is the 'Real Costume System,' which gives players some of the most extensive personalization and design options ever seen in an MMORPG.

Both unique systems ('Soul Mate System' and 'Real Costume System') were credited for helping to generate a high female user ratio for Asda Story (more than 20% of the total players are female) when launched in Korea and Japan. With these systems, players are able to personalize the design of their items and make the look of their characters stand out. Gamescampus.com is expecting to see similar ratios with females for the launch of Asda Story in the United States.

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Justin Villasenor
Justin Villasenor   gamer profile

all, I've been hanging around Destructoid since late I joined the staff in 2007 as a News Contributor after flooding more + disclosures



Filed under... #Freebies #MMO #PC #Role-Playing Games



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