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Psychological island adventure Dyscourse funded

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Owlchemy Labs hits $40,000 Kickstarter goal

Just about a month ago we got our first look at Dyscourse, which has not only a distinctive art style but also a pitch that could potentially demonstrate the strengths of interactive narratives over the more linear stories that most games, books, and movies can provide. Having branching paths with truly unique consequences and important decisions is a tall order, but Owlchemy Labs made its case well on why Dyscourse should be able to pull it off.

Those anxious about whether the title would see funding can breathe a sigh of relief now; Dyscourse met its funding goal with a day to spare in the campaign. With the game funded, we can expect to see the Indie Plane Crash bonus story as well, without us having to help hit a stretch goal or pay extra for the content.


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Darren NakamuraAssociate Editor // Profile & Disclosures
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Darren is a scientist during the day. He has been a Destructoid community member since 2006, joining the front page as a contributor in 2011. While he enjoys shooters, RPGs, platformers, strateg... more


 



On Destructoid: Dyscourse   (6)   From our game database:

  • Review: Dyscourse - Darren Nakamura
  • Dyscourse is a survival game that's light on survival - Mike Cosimano
  • Dyscourse really does take player choice into account - Darren Nakamura
  • Psychological island adventure Dyscourse funded - Darren Nakamura
  • Dyscourse's bonus story is a who's who of indie devs - Darren Nakamura
  • Dyscourse takes branching paths on a desert island - Darren Nakamura
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    #Adventure Games #Crowdfunding #Gallery #Indie #Kickstarter #Linux #Mac #PC #Steam #video
     
     


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