Project Natal E3 demos were powered by Unreal Engine 3

Unreal Engine 3. Is there anything it can’t do?

Apparently not. Remember the Project Natal tech demos from E3? Of course you do! But since I cannot seem to locate our original coverage of the Microsoft press conference, go back and watch Jimmy Fallon play with the device again if your memory is a little fuzzy.

Talking to OXM UK, Epic Games VP Mark Rein revealed something I would have never guessed: two of the Project Natal games were created using the company’s uber popular game engine.

“The ricochet game and the paint party game are Unreal Engine 3,” says Rein, “so we’re obviously the first technology on the new platform which is kinda cool.” Indeed. I find it kind of funny that although UE3 is the first, Epic has stated that its future games will most likely be using the classic control interface.

[Via TeamXbox]

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Jordan Devore
Jordan is a founding member of Destructoid and poster of seemingly random pictures. They are anything but random.
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