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Torment: Tides of Numenera: news and videos


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Review: Torment: Tides of Numenera

Torment: Tides of Numenera feels ripped from a different era. It’s a bookish game that deals in descriptive text and weighty, philosophical conversations. inExile Entertainment’s latest offering doesn’t dazzle with mind-bl...

 
Torment photo

Torment: Tides of Numenera will also launch on PS4, Xbox One

While an isometric RPG like the Kickstarted Torment: Tides of Numenera is better served on PC, having it also available on consoles for those who don't mind playing with a gamepad is something I can get behind. That's the plan, with Techla...

 
Torment beta photo

Torment: Tides of Numenera's beta nears

Torment: Tides of Numenera has been taking its time, but the beta will be out before long. All eligible crowdfunding backers will gain access during the week of January 17, 2016 (exact date TBA). Then, on January 26, the beta will see a wid...

 
Numenera photo

The branching paths of Torment: Tides of Numenera

It seems like so long ago that inXile brought Torment: Tides of Numenera to Kickstarter. But really, it's only been a couple of years. Much has changed for video game crowdfunding. Much hasn't. Have I been keeping tabs on the project in the...

 
Torment combat photo

Torment fans vote for turn-based combat in Numenera

inXile asked Kickstarter backers what type of combat they would like to see in Torment: Tides of Numenera, and turn-based came out slightly in the lead. The votes were so close that inXile said it was basically a tie, but they have decided ...

 
Torment combat photo

Tides of Numenera devs ask if fans want real-time combat

Torment: Tides of Numenera developer inXile entertainment just put out a blog post with a Q&A video that has details on the game's alignment system, and they ask fans how they would like to see combat implemented. The first option is t...

 
Planescape OST photo

Torment: Tides of Numenera OST sample just for you

Maybe you've been following the slew of information being released by inXile Entertainment about their recently-funded title, Torment: Tides of Numenera. While the release date is quite some time off, we've got something to whet your a...

 
Torment Kickstarter photo

It's official: Chris Avellone joins the Torment team

Earlier today, the Torment: Tides of Numenera Kickstarter hit another stretch goal. In combination with the project's PayPal total of $67,000, the title has gained funding of over $3.5 million, so Chris Avellone will now officially jo...

 
Torment video photo

First video glimpse of Torment: Tides of Numenara

Just the other day we saw our first screenshot of Torment: Tides of Numenara, the spiritual successor to Planescape: Torment, and now we have a quick gameplay video. While this doesn't show a whole lot, it gives us a good glimpse...

 
Chris Avellone interview photo

Chris Avellone on Torment and being a human stretch goal

Just before he left to go on a likely well-deserved holiday, I had the opportunity to pester Obsidian's Chris Avellone about his role in inXile's upcoming RPG, Torment: Tides of Numenera.  Chris is a veteran of RPGs, particularly those...

 
Tides of Numenera  photo

Tides of Numenera's first screenshot shows off the Bloom

If the first screenshot for Torment: Tides of Numenera is anything to go by, inXile's kickstarted RPG is going have some rather exotic locales -- grotesque and exotic. This in-game screenshot shows off the Bloom, and it sounds bloody horrif...

 
Avellone to join Torment photo

Chris Avellone becomes a Torment stretch goal

What would make Torment: Tides of Numenera, which recently smashed its Kickstarter goal in seven hours, a more scintillating prospect? How about the lead designer of its thematic predecessor, Planescape: Torment, the mind behind a...

 
Torment setting photo

Torment: Tides of Numenera: A billion years in the making

With the ridiculously speedy success of inXile's Kickstarter for Torment: Tides of Numenera, it's only a matter of time until we'll be diving into the role of the Last Cast-off, the title's protagonist. I got up to speed on what we can expe...

 
Torment interview photo

InXile talks Torment, story details, and crowd-funding

Twelve years ago, Black Isle Studios crafted a plane-hopping, tragic adventure set in the Planescape Dungeons & Dragons setting. With a nameless, amnesiac protagonist who had been both a hero and a villain, the developer explored the qu...

 
Torment raises $1.5M photo

Torment reaches its Kickstarter goal in less than a day

InXile's newest roleplaying game and spiritual successor to Planescape: Torment, Torment: Tides of Numenera, has been seeking funding on Kickstarter for well under a day. After three hours, it had already secured half of its $900,000 g...

 
Torment Kickstarter photo

Torment: Tides of Numenera Kickstarter begins March 6

Torment: Tides of Numenera, the spiritual successor to the phenomenal Planescape: Torment, was revealed to be taking the crowd-funding route some time ago, and now inXile are finally about to start their Kicks...

 
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Planescape: Torment spiritual successor gets a name

Planescape: Torment is, for me, the pinnacle of videogame roleplaying experiences. It managed to make boring stats meaningful by putting them to use outside of combat constantly, its story and dialogue blow even Baldur's Gate out of th...

 

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Ive had this song stuck in my head for a The new album is going to be incredible! And it comes out the same day as God of War and Labo!

 
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The news of Bardocks inclusion has pleased Source:

 
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Well Neo showed off his Warframe so heres mine

 
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The meth had nothing to do with #Darksiders3

 
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Michael Winslow rocks

 
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This is the truest statement that ever did state

 
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Just got back home from seeing Black Panther with my 2 best Great movie with amazing choreography, costume design, and action Villain was great, if a bit Overall though, I enjoyed it a lot and would gladly watch it

 
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Been on a film binge This week alone I’ve watched Gerald’s Game, The Truman Show, Raw, and Green Currently watching It Comes At I think I might have a thing for more artsy Just

 
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That is why we cant have nice things

 
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Decided to stop my forward progress in Bloodbourne and explore the areas I already had access Found a lot of stuff I missed in the starting area+a hidden area, found an NPC that gave me some gestures and hinting at a sideboss somewhere?

 
 

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