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The Showdown Effect: news and videos


The Showdown Effect photo
The Showdown Effect

You should really be playing The Showdown Effect

When I reviewed The Showdown Effect back in March, I absolutely loved it. Arrowhead are just great at making silly, fun titles. But within my review was a nagging doubt, the worry that it wouldn't be able to maintain the necessary populatio...   read

 
Showdown Effect review photo
Showdown Effect review

Review: The Showdown Effect

As the elderly, yet oddly toned kung-fu monk decapitated my time-traveling, identity-losing hero-with-nothing-to-lose for the fifth time in as many minutes, I couldn't really be blamed for impotently throwing my mouse at the television that...   read

 
Showdown Effect trailer photo
Showdown Effect trailer
  Preview

Watch people blow up in this new Showdown Effect trailer

Showdown Effect is ready to launch this week, and in celebration, Paradox has provided us with a new trailer titled "Le Ballet of Death." Odds are you've never heard of Showdown Effect, and since it hasn't gotten any publicity or buzz, I d...   read

 
Showdown Effect preview photo
Showdown Effect preview

The Showdown Effect scratches that '90s multiplayer itch

I was sliding across the floor -- or more precisely, my dapper, gentleman cyborg warrior was sliding across the floor -- though I wasn't sure why exactly. The reasons didn't matter, as sliding is simply fun. I slid right through a door, and...   read

 
 photo
8===D
  Preview

The Showdown Effect is back with a new trailer

The next game from the studio behind Magicka seemed intriguing knowing who was making it and that there would be movie-cliché humor. If there's anything to get me to play a multiplayer sidescrolling shooter, it's probably that kind ...   read

 
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8===D

Preview: Showdown Effect promises 2D action movie clichs

While at GDC, I had a very early first-look at a game called The Showdown Effect which revolved around playing as an action movie stereotype. What I was shown was more of a very early prototype (almost still even an idea pitch) of...   read

 

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Shibboleth

Salt and Sanctuary in co-op is a blast, but these item/progress-blocking glitches suck ass! Protip: keep co-op and single-player characters separate so you dont run into this

 
Dwavenhobble

I have a feeling I done a bad Ive had two indie developers start following me on Twitter This only happens when Ive done something I now await the coming

 
AdmiralAckbong

I feel like Luke in the tree facing myself​ to transcend into becoming a Jedi Speaking of which check out my sweet shoes

 
Sr Churros the Samurai Intern

Me *thinking*: oh boy Im worried if Ill be able to arrive for work everyday at HR: Theres free breakfest if you arrive at Me:

 
Sr Churros the Samurai Intern

Hey guys! Today it was my bros birthday and also my first day as an intern! This company sounds to be one of the best IT companies to work here where I live, so Im pretty happy about Also they gave me freebies, like beer coasters and a

 
Rin Tohsaka

aware of crashing in Disgaea 5 Im glad I save before every story what if I was in the middle of a huge item world run?

 
chlmera

2 things: Im doing pretty much nothing in June before I move in July, so Im going to try and beat persona 5, FfXv, and Witcher Which is ambitious, but well I really wish I had some devils lettuce for persona rn :(

 
Riobux

Im sorry for not posting a recap this week, I honestly dont have a good reason for Im really sorry for messing

 
StriderHoang

Every time I watch new episodes of Steven Universe

 
Parismio

Ive said this once before but I greatly desire a sequel to The Wonderful 101 featuring co-op in the campaign and the title would be The Wonderful 102!

 

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