[Art by Pacalin]
While the original launch build of Super Meat Boy for WiiWare was killed before it was born, the titular character still managed to make a few appearances on Nintendo consoles in the years that followed.
He appears in a cut scene in Bit.Trip Runner, as a power up in Bit.Trip Fate, and as a playable character in Retro City Rampage. His arch nemesis Dr. Fetus even popped up in some DLC for Bit.Trip Presents Runner 2. Though these cameos may have helped Nintendo fans to learn about Meat Boy, many who don't spend much time with non-Nintendo platforms might not know first hand what makes him special. They'll have their chance to find out on May 12, when Super Meat Boy launches on the Wii U for a special two-week sale price of $14.
I've been playing the game for a future Nintendo Force review, and though I loved it the first time, I'm still shocked by how much I still love it. When our own Mike Cosimano announced that he thought we gave the game too much credit the first time around, it occurred to me that maybe I was wrong for seeing it as a work of genius back in 2010.
Thankfully, that hasn't turned out to be the case. If anything, I think I love Super Meat Boy even more now than I did then. While I wish Team Meat was able to add some of the Nintendo-specific content it had originally planned, and I miss DannyB's original score (particularly this track), the new music works well in its own right, utilizing live instruments to evoke a more organic feel than Danny's largely synth soundtrack.... read more