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NeverDead: news and videos


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Review: NeverDead

When creating a videogame protagonist with a particular super power, there's an extra responsibility to create a challenging, rewarding sense of balance. If your hero has enhanced strength and speed, how do you keep enemy opponents thr...   read

 
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First DLC for NeverDead gets detailed

In what seems to be a trend among publishers these days, it's only been a week since NeverDead has been out and Konami has already announced plans to release the first DLC for the game on February 21st. A new character named Nikki Summerfie...   read

 
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Here's a whole bunch of new art and screens for NeverDead

Konami's NeverDead is out at the end of the month, and there's a bunch of new art and screenshots to celebrate. Seems like the game's been in development for fifteen thousand years, so I'm glad to see it finally on the horizon.  NeverD...   read

 
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New NeverDead screens show more decapitation

Konami's upcoming action game in which you play as an immortal demon hunter on present-day Earth who is unfazed by his own body parts being blown about -- yes, I'm talking about NeverDead -- still looks as though its January 31 release...   read

 
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Preview: NeverDead

I’ve had my eye on NeverDead since the first trailer, yet at that brief introduction to the title few people I talked to seemed to share my enthusiasm and anticipation for the game. Meanwhile, I was digging the art direction, interest...   read

 
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NeverDead available January 31, so have some screens

Konami has announced the release date for NeverDead, the weird-as-balls action game starring an immortal demon hunter whose body takes procedural damage until he's a mess of scattered limbs. The title will be available from January 31, 2012...   read

 
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NeverDead gets a balls-mental trailer

NeverDead has a new trailer for your amusement, and at the very least, it looks completely insane. As to whether it'll be a good game ... well, that's another thing entirely.  It certainly looks a little rough around the edges, but I'...   read

 

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