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Kinect Star Wars: news and videos


Kinect Star Wars was not the hardcore Kinect experience that it was originally touted to be. As a collection of Kinect mini-games best suited for younger players, I figured the game's music would take a similarly lighthearted and playful approach, but the score composed by Gordy Haab and Kyle Newmaster is as hardcore and true to the Star Wars franchise as anyone could have possibly hoped for.

With that in mind, I wanted to highlight this 'serious' aspect of the game. Along with some video footage from the recording session with the prestigious London Symphony Orchestra at the legendary Abbey Road Studio where the original film scores were recorded, we also have three full-length music samples on Destructoid's Soundcloud account for you to enjoy as you read through what the composers have to say about their approach to Kinect Star Wars' soundtrack.

[embed]226229:43454[/embed]

On a casual title’s seriously cinematic soundtrack

Gordy Haab: Microsoft approached me after they heard the music I’d written for Star Wars: The Old Republic... ultimately we decided it would be a disservice to Star Wars, no matter how casual or hardcore the experience may be, to approach the music any other way than cinematic.

I’m from the 'Star Wars Generation' and I’m a huge fan myself. I think fans of my generation sometimes forget that we were just children ourselves when we became fans, and that there are many fun/lighthearted elements in all the films. Which is why they work on so many levels. Still yet, the scores are epic and serious – and this is what makes the experience larger than life. We wanted to give new fans this same experience and old fans the feeling of nostalgia. We wanted the score to easily stand on its own as well.

Kyle Newmater: After Gordy was hired to score the game he asked me to join him as co-composer on the project. The schedule to complete the 120 minutes of original music was pretty intense, so Gordy brought me in to share the composing duties...

I'm also a life long Star Wars fan so I was thrilled that we were being asked to write a serious orchestral score for Kinect Star Wars. We really wanted to give the gameplay that genuine Star Wars dramatic orchestral quality. It was a dream come true for me to write this music and have it played by the fantastic London Symphony Orchestra!

On their backgrounds and love for John Williams

Haab:
This sound has been a part of me since I was a kid. Growing up with Star Wars, ET, Indiana Jones, etc., it’s impossible to be musically inclined and not inspired by it. So what I hear in my minds ear is music like this. That said, it’s not easy music to write, whether you hear it in your head or not. That’s where quite a bit of study comes in to play - particularly the study of orchestration. My first chance to write in this style was for the YouTube sensation, Ryan v.s. Dorkman II. Following this, I was hired to write the score for LucasArts’ Indiana Jones and the Staff of Kings, which further lead to my work on Star Wars: The Old Republic and now of course Kinect Star Wars. One thing I’ll say however; it never gets easier to fill such big shoes – and there’s a constant awareness of the size and expectations of a massive fan base.

Newmaster: I have been inspired by the classic Williams scores all my life and as with many people my age the Star Wars scores felt almost like the soundtrack to my childhood. In fact, the Star Wars and Indiana Jones scores are a large part of the reason I became involved with music in the first place! As a kid I learned to play all my favorite Williams themes on the piano, trumpet and then as I started composing I studied his orchestration and compositional techniques in detail. This familiarity to the Williams sound certainly helps when composing a Star Wars score, but it took many years of study, composing practice and "trial and error" to get to the this point. Prior to working on Kinect Star Wars I did write music for a couple of popular Star Wars fan films including Forced Alliance and also Ryan vs. Dorkman 2. These large orchestral scores were great practice for me to hone in on this style and also gave me some good demo material in the genre. I think the popularity and exposure of these fan films led to me working as an additional composer/orchestrator on Star Wars: The Old Republic, Indiana Jones and the Staff of Kings and now co-scoring Kinect Star Wars.

Composer Gordy Haab
[Composer Gordy Haab]

On a potential soundtrack release

There’s talk of an online soundtrack release that would be freely available – we’re waiting for this to happen. We're both very happy with how the score turned out and would love for the world to hear it…free of podrace engines!

On recording a live orchestra for a Kinect title

Haab:
Without giving numbers, I’d agree it was high budget. When we were asked to write music that would seamlessly fit into the sound of the original film scores, I pointed out the importance of a live orchestra. Fortunately everyone agreed! I further suggested that to make this happen, we should use the same orchestra, studio, microphones, etc. so that the only difference would be…us. I was flattered at how trusting of my decisions everyone was – and in many ways this trust is what motivated me to really go for it. It allowed me to do my very best work.

Newmaster: Working with the London Symphony Orchestra and Choir was a really great and rare experience. And of course, Abbey Road is legendary. There are many great orchestras to record with around the world, but for a Star Wars score the LSO is hard to beat. The same orchestra played all six of the Star Wars film scores!

Composer Kyle Newmaster
[Composer Kyle Newmaster]

On the recording session shown above

Haab: What you’re seeing is 2 minutes of a 3-day recording session that amounted to a pinnacle experience that only takes backseat to perhaps my wedding (and my wife may argue this point). I’ve been sometimes praised, but often accused, of writing very difficult music. But in my opinion, the way to get the best out of musicians is to know whom you’re writing for, push them to the edge of their abilities, take one step back and leave them there for the entire ride. Knowing I’d be writing for some of the greatest musicians in the world, I forced myself to take my own abilities to the edge. So much so that I had concerns as to whether we had enough time to record. This fear was alleviated within the first 2 minutes of recording session - when they played one of my most challenging pieces, top to bottom, without a mistake. I was blown away!

Newmaster: It was great that Microsoft sent in a film crew to document recording! They came up with a really cool edit of the orchestra performance, interviews and other behind the scenes activities from that day. One important thing to point out about the video is that the performances by the London Symphony Orchestra are mostly of them reading the music for the first time. Although the music was quite challenging technically, [they were] able to sight read that music almost perfectly every time. 3-4 times through each piece was usually enough to get the recorded material we needed! Their level of profesionallism and attention to detail was amazing. John Williams writes some very challenging music and this group has recorded many of his scores so Gordy and I felt confident that [they] would play our music impeccably. Knowing that they would be up for any challenge we gave them was very freeing and took away a lot of the stresses of writing.

On “Jabba’s Runaway Rancor”

[embed]226229:43455" data-vidtitle="

A soundtrack with force: Kinect Star Wars We now know that Kinect Star Wars was not the hardcore Kinect experience that it was originally touted to be. As a collection of Kinect mini-games best suited for younger players, I figured the game's music would take a simil...  
Full story

" data-purl="a-soundtrack-with-force-kinect-star-wars-226229.phtml" data-vidsummary="" data-remodal-target="watch"> photo
8===D
Kinect Star Wars was not the hardcore Kinect experience that it was originally touted to be. As a collection of Kinect mini-games best suited for younger players, I figured the game's music would take a similarly lighthearted and playful approach, but the score composed by Gordy Haab and Kyle Newmaster is as hardcore and true to the Star Wars franchise as anyone could have possibly hoped for.

With that in mind, I wanted to highlight this 'serious' aspect of the game. Along with some video footage from the recording session with the prestigious London Symphony Orchestra at the legendary Abbey Road Studio where the original film scores were recorded, we also have three full-length music samples on Destructoid's Soundcloud account for you to enjoy as you read through what the composers have to say about their approach to Kinect Star Wars' soundtrack.

[embed]226229:43454[/embed]

On a casual title’s seriously cinematic soundtrack

Gordy Haab: Microsoft approached me after they heard the music I’d written for Star Wars: The Old Republic... ultimately we decided it would be a disservice to Star Wars, no matter how casual or hardcore the experience may be, to approach the music any other way than cinematic.

I’m from the 'Star Wars Generation' and I’m a huge fan myself. I think fans of my generation sometimes forget that we were just children ourselves when we became fans, and that there are many fun/lighthearted elements in all the films. Which is why they work on so many levels. Still yet, the scores are epic and serious – and this is what makes the experience larger than life. We wanted to give new fans this same experience and old fans the feeling of nostalgia. We wanted the score to easily stand on its own as well.

Kyle Newmater: After Gordy was hired to score the game he asked me to join him as co-composer on the project. The schedule to complete the 120 minutes of original music was pretty intense, so Gordy brought me in to share the composing duties...

I'm also a life long Star Wars fan so I was thrilled that we were being asked to write a serious orchestral score for Kinect Star Wars. We really wanted to give the gameplay that genuine Star Wars dramatic orchestral quality. It was a dream come true for me to write this music and have it played by the fantastic London Symphony Orchestra!

On their backgrounds and love for John Williams

Haab:
This sound has been a part of me since I was a kid. Growing up with Star Wars, ET, Indiana Jones, etc., it’s impossible to be musically inclined and not inspired by it. So what I hear in my minds ear is music like this. That said, it’s not easy music to write, whether you hear it in your head or not. That’s where quite a bit of study comes in to play - particularly the study of orchestration. My first chance to write in this style was for the YouTube sensation, Ryan v.s. Dorkman II. Following this, I was hired to write the score for LucasArts’ Indiana Jones and the Staff of Kings, which further lead to my work on Star Wars: The Old Republic and now of course Kinect Star Wars. One thing I’ll say however; it never gets easier to fill such big shoes – and there’s a constant awareness of the size and expectations of a massive fan base.

Newmaster: I have been inspired by the classic Williams scores all my life and as with many people my age the Star Wars scores felt almost like the soundtrack to my childhood. In fact, the Star Wars and Indiana Jones scores are a large part of the reason I became involved with music in the first place! As a kid I learned to play all my favorite Williams themes on the piano, trumpet and then as I started composing I studied his orchestration and compositional techniques in detail. This familiarity to the Williams sound certainly helps when composing a Star Wars score, but it took many years of study, composing practice and "trial and error" to get to the this point. Prior to working on Kinect Star Wars I did write music for a couple of popular Star Wars fan films including Forced Alliance and also Ryan vs. Dorkman 2. These large orchestral scores were great practice for me to hone in on this style and also gave me some good demo material in the genre. I think the popularity and exposure of these fan films led to me working as an additional composer/orchestrator on Star Wars: The Old Republic, Indiana Jones and the Staff of Kings and now co-scoring Kinect Star Wars.

Composer Gordy Haab
[Composer Gordy Haab]

On a potential soundtrack release

There’s talk of an online soundtrack release that would be freely available – we’re waiting for this to happen. We're both very happy with how the score turned out and would love for the world to hear it…free of podrace engines!

On recording a live orchestra for a Kinect title

Haab:
Without giving numbers, I’d agree it was high budget. When we were asked to write music that would seamlessly fit into the sound of the original film scores, I pointed out the importance of a live orchestra. Fortunately everyone agreed! I further suggested that to make this happen, we should use the same orchestra, studio, microphones, etc. so that the only difference would be…us. I was flattered at how trusting of my decisions everyone was – and in many ways this trust is what motivated me to really go for it. It allowed me to do my very best work.

Newmaster: Working with the London Symphony Orchestra and Choir was a really great and rare experience. And of course, Abbey Road is legendary. There are many great orchestras to record with around the world, but for a Star Wars score the LSO is hard to beat. The same orchestra played all six of the Star Wars film scores!

Composer Kyle Newmaster
[Composer Kyle Newmaster]

On the recording session shown above

Haab: What you’re seeing is 2 minutes of a 3-day recording session that amounted to a pinnacle experience that only takes backseat to perhaps my wedding (and my wife may argue this point). I’ve been sometimes praised, but often accused, of writing very difficult music. But in my opinion, the way to get the best out of musicians is to know whom you’re writing for, push them to the edge of their abilities, take one step back and leave them there for the entire ride. Knowing I’d be writing for some of the greatest musicians in the world, I forced myself to take my own abilities to the edge. So much so that I had concerns as to whether we had enough time to record. This fear was alleviated within the first 2 minutes of recording session - when they played one of my most challenging pieces, top to bottom, without a mistake. I was blown away!

Newmaster: It was great that Microsoft sent in a film crew to document recording! They came up with a really cool edit of the orchestra performance, interviews and other behind the scenes activities from that day. One important thing to point out about the video is that the performances by the London Symphony Orchestra are mostly of them reading the music for the first time. Although the music was quite challenging technically, [they were] able to sight read that music almost perfectly every time. 3-4 times through each piece was usually enough to get the recorded material we needed! Their level of profesionallism and attention to detail was amazing. John Williams writes some very challenging music and this group has recorded many of his scores so Gordy and I felt confident that [they] would play our music impeccably. Knowing that they would be up for any challenge we gave them was very freeing and took away a lot of the stresses of writing.

On “Jabba’s Runaway Rancor”

[embed]226229:43455" data-vidtitle="

A soundtrack with force: Kinect Star Wars We now know that Kinect Star Wars was not the hardcore Kinect experience that it was originally touted to be. As a collection of Kinect mini-games best suited for younger players, I figured the game's music would take a simil...   full story

" data-purl="a-soundtrack-with-force-kinect-star-wars-226229.phtml" data-vidsummary="" data-remodal-target="watch">  Watch Video

A soundtrack with force: Kinect Star Wars

We now know that Kinect Star Wars was not the hardcore Kinect experience that it was originally touted to be. As a collection of Kinect mini-games best suited for younger players, I figured the game's music would take a similarly lightheart...   read

 
 photo
8===D
  Watch Video

Review: Kinect Star Wars

Following a few ramshackle E3 presentations, expectations for Kinect Star Wars were tempered at best. After footage of the game's Galactic Dance Off mode, featuring a dancing Han Solo at the carbonite pit, hit YouTube, these expectations tu...   read

 
 photo
8===D

Kinect Star Wars priced and dated, adds space battles

Just in time to make people reconsider watching Jar Jar in horrifying 3D, Kinect Star Wars has finally been given an April 3, 2012 release date and a $49.99 price tag. The delicious limited edition console bundle will go on sale for $449.99...   read

 
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8===D

Kinect Star Wars gets Force pushed into 2012

One of Microsoft's premiere Kinect-exclusive titles, Kinect Star Wars, won't be making a holiday release as originally planned.Microsoft told Official Xbox Magazine UK today that it has made the decision to push the game into the new year t...   read

 
 photo
8===D

Lightsaber for Star Wars Kinect spotted at online stores

In Germany two different online stores list a Kinect Lightsaber peripheral for Kinect Star Wars. What happened to "You Are The Controller" there, Microsoft? What about your controller-free future? Before we get to far it should be said that...   read

 
 photo
8===D

Oh good, some Star Wars Kinect screenshots

If you woke up this morning, praying to Lord God Almighty that there would be some new Star Wars Kinect screenshots on the Internet this morning, then your God is just and he has a plan for us all. Here are some screenshots.  Long held...   read

 
 photo
8===D

Kinect Star Wars gives us podracing & an amazing console

[Update: Major Nelson has posted that the console also makes R2-D2 sounds when you turn it on or open the tray. It also has "Help me Obi-Wan Kenobi, you’re my only hope" inscribed on the disc tray for the first time (Thanks Rammstein)...   read

 
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8===D

E3: Slashing and dashing with Kinect Star Wars

The short story is that Kinect Star Wars is exactly what you're expecting. You'll wave your arm to swing your lightsaber, extend your palm to use the Force, and jump up and down and lean forward looking like an idiot to progress. They'll te...   read

 
 photo
8===D
  Watch Video

E3: The Force is strong with Kinect Stars Wars details

[Update: A French outlet has gotten a look at Kinect Stars Wars in action, along with a game called Disneyland Adventures. Check it out below.] Thanks to Entertainment Weekly, you don't have to wait until tomorrow's Microsoft press conferen...   read

 

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