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GALAK-Z: news and videos


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Galak-Z gets The Void and Arcade Mode on PS4

Galak-Z on PlayStation 4 is catching up with its PC counterpart. As of this week in North America (Europe will have to wait for certification to wrap up), 17-Bit's space-combat title now has The Void, a high-score-chasing survival mode tha...

 
Galak-Z: The Void photo

Galak-Z: The Void is cold and empty

[Spoilers for the end of Galak-Z below.] The conclusion of Galak-Z's original four-season story mode ends on an ominous note. A-Tak and his crewmates in the Axelios have fought and scraped and bled their way through half the galaxy and it l...

 
Galak-Z on Steam photo

Galak-Z has a more forgiving mode on Steam

17-Bit is bringing its stylish space shooter Galak-Z: The Dimensional to PC much sooner than I was expecting. How does this month sound? It's set for a Steam release on Thursday, October 29. In his review of the PlayStation 4 version, Chris...

 
Galak-Z review photo

Review: Galak-Z: The Dimensional

There aren't enough mech games out there. I mean sure, I grew up with Mechwarrior, G-Nome, Armored Core, and Heavy Gear, among countless others over the years, but it's still not enough. It's never enough. While Galak-Z does have some ...

 
HANDS ON: Galak-Z  photo

How the hell did Galak-Z hide a Gundam for three years?

We've covered the "Spelunky by way of Macross" space shooting roguelike for a couple of years now and the follow-up from Skulls of the Shogun developer 17-bit is almost here, coming to PS4 August 4 and PC a few months down the line (regrett...

 
Galak gunning photo

Galak-Z is like Spelunky by way of Macross

Galak-Z has gone through some changes since we first heard about it. The space shooter from 17-bit Studios (Skulls of the Shogun) has jumped on the roguelike train. I mean space train. Damn. I messed that up.  I messed up plenty playin...

 
PS Vita photo

Space shooter Galak-Z also coming to PS Vita

If memory serves, 17-Bit was toying around with bringing its cool-looking anime-inspired shooter Galak-Z to PS Vita, in addition to confirmed platforms like PS4 and PC this year. Well, it's now official. Since I last saw the game, it has un...

 
Galak-Z preview photo

Galak-Z explores the nooks and crannies of space

"It's the perfect game for fans of 80's anime," 17-Bit's Raj Joshi told me about Galak-Z before I was given a chance to play it. Admittedly, it seemed like a weird statement at the time. At first glance, the Asteroids-esque space shooter l...

 
Indie photo

GALAK-Z trailer looks all kinds of crazy

I'll admit I'm a sucker for a good old classic shooter. To me, there's nothing more cathartic than unleashing a barrage of missiles or a screen filling laser onto an unsuspecting swarm of enemy fighters. Radiant Silvergun, Gradius, and the...

 

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Shoggoth2588

Animatronic robots are just robots with

 
Seymour

Kratos, youre trying to seduce Arent you?

 
Mike Sounders

And we see here the mobile suit of a man who did absolutely nothing #CharWasRight

 
Laid Back Gundy

God of War is really good,

 
Greenhornet214

Just re-watched Age of Ultron to get ready for next Theres some parts that I really really But that movie is kind of a Thoughts in the

 
Chris Moyse

Persona I love you, I really but the way you deliver your story, your pacing, exposition, and dramatic timing, is some of the most exasperating I’ve experienced in years It’s a good thing I love you so much xxx

 
Manwitheyes

I loved One of my fav games, but one of the only games I didn’t It was so hard! I played it on snes (better sound care, more face buttons etc) but I’ve not finished it in almost 30 Has anyone finished the game?

 
Manwitheyes

I feel like a terrible gamer, after nier and p5 I went hard into 14 and have only taken brief cod breaks with my super casual Ghosts extinction is pretty rad, I wish they would make an entire extinction sci-fi game

 
Colonial bong264

This is a weird request but can anyone point me to a storefront that has a decent usb converter for the Tac-2? There is the ajoy nano and the retro there is also the retrodonald and im also thinking about the atari retroport from

 
Nathan D

GOD of War is something I keep trying to find a place to stop and reflect, but it just keeps ramping up in scope and complexity with every passing Its an amazing feeling that I havent experienced in a long

 
 

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