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BioShock Infinite: news and videos


12-15-2016

BioShock Infinite

Backward compatibility on Xbox One often turns out to be the best way to experience 360 titles. Any form of screen tearing is removed and framerates tend to be more consistent throughout. There are definitely some notable exceptions to that (Halo: Reach required a patch before running correctly), but the improved playability in most titles is a nice bonus for anyone with older discs laying around.

Since the BioShock trilogy was made available through backward compatibility this week, naturally tests were going to be run to see how much better the performance would be over the original hardware.

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