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Antichamber: news and videos


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From the sound designer of Antichamber, comes SoundSelf

One of the most striking things about Antichamber is how the sound design makes the world feel bigger and more lush than it really is. The sounds and visuals create a hypnotic world that fills the imagination. And now, Antichamber sound des...

 
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Antichamber recouped Indie Fund investment in an hour

You probably knew that Antichamber had, prior to its release last week, been in development for years. What you might not have known is that designer Alexander Bruce got financial support from the Indie Fund to help see the project through ...

 
Antichamber review photo

Review: Antichamber

What is Antichamber? Well, that’s a tough question. Antichamber is many things, all at once. It’s unique, surprising, lovingly crafted, and gorgeous. It is not conventional, straightforward, or ordi...

 
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An Antichamber launch trailer to pique your interest

After struggling to convey what the puzzles are like in Antichamber without flat out spoiling them or saying "just trust me on this," I can now point to this launch trailer instead. Thanks to some quick cuts, it strikes a good balance betw...

 
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Antichamber nears release on Steam

Those of you who have been following Antichamber these past years know what's up -- that the less you know going into this first-person adventure, the better. Without saying any more than absolutely needs to be said, the often abstract puzz...

 
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Indie Fund shows support for Antichamber

The next independent game to gain backing from the Indie Fund is none other than Antichamber. Consider this yet another in a long line of impressive pre-release accomplishments for designer Alexander Bruce. Thankfully, we finally got around...

 
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Preview: Antichamber

Going into Antichamber, I wasn't entirely sure what to expect. I had this vague concept of what it might be like, given the minimalistic style and knowing that it was a first-person puzzle game. But it ended up being remarkably different fr...

 

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Retro-Bit NES Power Stick"Multiple ways to play"

 

Final Fantasy XV: Pocket Edition"Take this Bro'd trip on a road trip"

 

Kingdom Come: Deliverance"Another cult classic in the making"

 

Pinstripe"Fight off your demons"

 

Rust"This is the way the world ends"

 

Age of Empires: Definitive Edition"A beautiful RTS that still holds up"

 

Secret of Mana (Remake)"Lift me up, Flammie"

 

Fe"Can't see the forest, but can see the trees"

 

Black Panther"Fight the power"

 
 
 

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CelicaCrazed

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Raiku Destructoids Champion

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I find that if it takes me one hour to do a single project, with my attention split, it takes 24 hours to work on two why Ive been consolidating and trying to tackle things one at a time on any given

 
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