Gaming News, Game Reviews, Game Trailers, Tech News

dtoid   |   japanator   |   flixist   |   tomopop   |   store



Procedural Death Jam cites Spelunky and FTL as influences


'Stop trying to make procedural death labyrinth happen'

Roguelikes have seen a surge in popularity in the last few years, with some titles reaching the highest levels of indie game success, like FTL: Faster Than Light or Spelunky. However, despite the recent focus on certain game mechanics that define Rogue, there are those out there who think these games aren't enough like Rogue to be literally considered "roguelike." From there, the terms "roguelike-like" and "rogue-lite" sprouted up, and some are unhappy with those. Instead, the suggested phrase (that might or might not catch on) is now "procedural death labyrinth."

Whichever terminology you prefer, there is a game jam that might satisfy your cravings for games of this style. The Procedural Death Jam clearly favors the revised term, and hopes to curate new games with the unifying ideas of the procedural death labyrinth: procedural generation of some game element, permanent death, and existence within a semi-contained environment.

The Procedural Death Jam is set to run between March 8 and March 15. Ending on the Ides of March seems fitting, considering the game jam's focus on death.

The article continues below. Login to skip ads, get faster mobile, and dibs on betas


Darren NakamuraAssociate Editor // Profile & Disclosures
Fronts1161Posts5Blogs 107Following55Followers179

Darren is a scientist during the day. He has been a Destructoid community member since 2006, joining the front page as a contributor in 2011. While he enjoys shooters, RPGs, platformers, strateg... more


#Game Jams #Indie #roguelike


Please login (or) make a quick account (free)
to view and post comments.

 Login with Twitter

 Login with Dtoid

Three day old threads are only visible to verified humans - this helps our small community management team stay on top of spam

Sorry for the extra step!