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Death Stranding

In an interview with PlayStation Blog, Hideo Kojima let loose a few more tantalizing details about Death Stranding, a game I simultaneously want to know everything and nothing about before playing. Some of the tidbits are well-known, some less so, and some wholly new, at least to my eyes.

Perhaps most importantly, what even is this strange game? That's a good starting point, a necessary foundation that plenty of folks are still fuzzy on through no fault of their own. According to Kojima, "it's an action game – an open world game, with a lot of freedom. You have a lot of freedom of choice to do what you want to do and you can get in vehicles and so on. If you are a fighter, there's plenty of opportunity for that. If you're not that type of player, there are other ways to play this game. I can't really say much more, but it's an open-world, action game that's very intuitive to play. Once you get into the world and start to explore more, we're hoping there's something there you've never seen before."

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