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PlayerUnknown's Battlegrounds

PUBG is a video game phenomenon without many parallels. It has sold more than 20 million copies in less than a year. It has smashed records for concurrent players on Steam. All that success in spite of the fact that it has only been available on one platform. And it isn't even a finished game yet.

The many people who have played PUBG can attest to the fact that it feels as if it were designed specifically for PC inputs. Conventional wisdom insists that shooters are better played on mouse and keyboard, but that isn't the crux of this argument. All the inventory management -- the menus, the dropping and dragging, the attaching and unattaching and attaching again -- it's all done through a flurry of clicks and swipes. Anyone with enough hours in PUBG knows the difference between efficient and inefficient inventorying. It comes long before the 170 hours my Steam account says I've played.

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