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Pocketwatch wraps up Monaco with one final chapter


It's been a wild ride

This is it for Monaco. Pocketwatch Games has already talked about its next project -- a real-time strategy game called Armada specifically built for gamepads -- and now that it has added a fourth, final chapter to the co-op heist game called Monaco: Fin, "it's time to move on."

Recapping the past several years, lead developer Andy Schatz wrote in a blog post that "EVERYTHING has changed" since development began in 2009. "My design philosophy, our lives, Pocketwatch, indie games as a movement, the internet as a whole." He also called Monaco "the culmination of lifelong dreams" for himself and producer/designer Andy Nguyen.

As for Fin, here's Schatz' description: "This campaign is brutally difficult (all eight levels are as hard as Identity) and it concludes the story of the Gentleman and his nefarious crew."

Monaco's Final Chapter: Fin. And Farewell! [Pocketwatch Games]

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On Destructoid: Monaco: What's Yours is Mine   (21)   From our game database:

  • Pocketwatch wraps up Monaco with one final chapter - Jordan Devore
  • So how well did Monaco sell in Humble Bundle 11? - Alasdair Duncan
  • Monaco passes 500k sales, only 36k from XBLA - Steven Hansen
  • Humble Store Winter Sale Encore is on now - Darren Nakamura
  • New Monaco update streamlines campaign, tweaks levels - Alasdair Duncan
  • The current Bandcamp Weekly is all about game music - Darren Nakamura
  • Zombie mode and a mini-campaign added to Monaco - Jordan Devore
  • Monaco coming to Linux with a 'ton' of free content - Chris Carter
  • Game Music Bundle 5 features Monaco, Fez, FTL, and more - Darren Nakamura
  • More related stories
    #Bundles #Indie #Music #Soundtrack


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