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Planescape: Torment spiritual successor gets a name

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There's a website too!

Planescape: Torment is, for me, the pinnacle of videogame roleplaying experiences. It managed to make boring stats meaningful by putting them to use outside of combat constantly, its story and dialogue blow even Baldur's Gate out of the water, and it contains a wide array of colorful, intriguing characters who all bring something to the Nameless One's entourage. 

So when inXile announced that it would be crafting a spiritual successor late last year, I was beside myself with excitement and anticipation. Later it was revealed that the developer would be partnering with Monte Cook, the veteran Dungeons & Dragons scribe who had previously worked on several Planescape projects for TSR. Cook was working on a brand new tabletop setting, Numenera, which recently had an extremely successful Kickstarter, and it would be that realm where the tentatively named Torment would take place.

The match is something of a perfect one, what with Numenera sharing many of the themes found in Planescape, particularly the trappings of a medieval era merged with magic and strange technology. Now inXile has finally revealed the full title for the project, Torment: Tides of Numenera, and set up a website. It's still a bit barren at the moment, merely establishing the premise and hinting at things to come. A crowdfunding push will start at some point in the near future, so keep your eyes peeled.    


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Fraser BrownFormer Contributor // Profile & Disclosures
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Fraser Brown is that bearded, bespectacled Scotsman that covers PC gaming who is not Alasdair Duncan. Got a splinter stuck in his hand nineteen years ago and just left it in there. True story. ... more


 



On Destructoid: Torment: Tides of Numenera   (11)   From our game database:

  • Torment: Tides of Numenera replaces project lead, moved to 2016 - Steven Hansen
  • The branching paths of Torment: Tides of Numenera - Jordan Devore
  • Here's our first glimpse at the gameplay of Torment: Tides of Numenera - Alasdair Duncan
  • Torment fans vote for turn-based combat in Numenera - Joshua Derocher
  • Tides of Numenera devs ask if fans want real-time combat - Joshua Derocher
  • Torment: Tides of Numenera OST sample just for you - Jayson Napolitano
  • It's official: Chris Avellone joins the Torment team - Fraser Brown
  • First video glimpse of Torment: Tides of Numenara - Joshua Derocher
  • Chris Avellone on Torment and being a human stretch goal - Fraser Brown
  • More related stories
    #Destructoid Originals #Developer stuff #Interview #inXile Entertainment #Obsidian #PC #Role-Playing Games
     


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