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Out of all the PlayStation VR launch games, none was a bigger question mark for me than Battlezone.

Maybe I'm underestimating the appreciation and allegiance for this classic arcade property, but ever since hearing about Rebellion's 2016 reboot, I wasn't sure what to make of it. The more I learned about the game, the more intriguing it sounded. Four-player online VR co-op? "Neat!" A roguelike campaign design? "Oh... huh." A full-on $60 price tag? "Gee, someone's confident about our spending habits."

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