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Persona 4: Dancing All Night & Persona 4 Arena's future

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More interview bits from Katsura Hashino

The lengthy interview with Katsura Hashino wasn't just about Persona 5. The whole gamut of Atlus announcements were touched on, including the wonderfully named Persona 4: Dancing All Night. "[W]e'd actually been thinking about making a ryhthm game with Persona music for a while," Hashino explained, but they didn't have the expertise to do it. That's where the partnership with Dingo came in.

"It's actually similar to how Persona 4 Arena was created. We wanted to bring Shigenori Soejima's character art to life by way of a fighting game and this time we thought it would be nice if Shoji Meguro's music had its turn in the spotlight."

Hashino also said it was a gesture towards fans that purchased a Vita just for Persona 4: Golden, giving them more Persona 4 as a thanks for their support. "Life can be rough out there in the world these days...It's meant to be a light and sort of bubbly experience."

Of course, that doesn't mean it will be without a story. And, speaking of Persona 4's spin off stories, Hashino explained that Persona 4: The Ultimax Ultra Suplex Hold is meant to "give that storyline some proper closure and tie everything up nicely," and that any continuation "would likely be as part of a new story altogether." 

And here’s the complete and final version of the interview [Pepsiman Tumblr]


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Steven Hansen
Steven HansenContributor   gamer profile

Steven watches anime & sports, buys meat out of trucks, dates a Muppet, and is only good at cooking. He stands before you bereft of solace and well on the road to perdition. ('^ω^) more + disclosures


 



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    Filed under... #Atlus #Hatsune Miku #Persona series #rhythm games #Sega

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