People often hate their bosses. That's why I'm not particularly surprised to hear that the team at Rockstar San Diego (responsible for Midnight Club: Los Angeles) had a rough time under the rule of Rockstar NYC (Headquarters for Rockstar Games). Some staff from the studio are saying that "Anyone from the New York office is feared, because people in the San Diego office know that they are unstable and needy ... in other words, if a comment comes from a person from New York, it's a mandate that needs to be immediately addressed regardless of previous priorities." Another anonymous San Diego staffer says "I can support what those accounts are saying, where you're working long hours with last minute demands and no direction".
Pro tip for Rockstar NYC -- Mean-spirited, directionless games will make you money, but running a mean-spirited, directionless workplace will only lead to pissed off employees. Keep the unpredictable, self-centered, scaremongering shenanigans in the videogame world. Maybe then you'll be able to get a team together that can create a non-GTA series that people actually care about.