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Payday 2 has sold 1.58 million copies

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80 percent of which happened through digital distribution

Payday 2 is doing very well for itself. At retail, it broke into the NPD's top 10 for August 2013 but, here's the thing about that: the game's 1.58 million copies sold, according to Starbreeze, were 80 percent digital. Interesting. I always love it when we actually get numbers for digital sales.

Part of that probably had to do with the fact that pre-orders were pushed hard for Payday -- to the point where it was profitable for Overkill Software before launch. From what I'm hearing, people are desperate for more content. The developer has said that five DLC packs -- some free, some paid -- will release this year for the game.

Pressmeddelande 12 september 2013 [Starbreeze]


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Jordan DevoreManaging Editor, Co-EIC // Profile & Disclosures
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On Destructoid: Payday 2   (45)   From our game database:

  • Payday 2 is getting paid Goat Simulator DLC - Joe Parlock
  • Overkill: 'For all the distress we've caused the past few weeks... we're sorry' - Joe Parlock
  • Overkill: Payday 2 microtransactions are 'not a success if people are angry' - Joe Parlock
  • Overkill made the Payday 2 microtransactions worse: cash and XP boosts - Joe Parlock
  • Payday 2 dev insists that microtransactions are here to stay, community isn't having it - Chris Carter
  • Payday 2's latest update addresses complaints about the microtransactions - Joe Parlock
  • Payday 2 adding microtransactions after developer said it wouldn't - Jed Whitaker
  • Payday 2's next heist takes on Vegas - Joe Parlock
  • Payday 2 welcomes Jacket from Hotline Miami to the crew - Nic Rowen
  • More related stories
    #Australia #crossovers #Devolver Digital #DLC #Hotline Miami #Overkill Software #PAYDAY #PC #Starbreeze
     


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