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Payday 2 director leaves Overkill Software

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'It's all on good terms'

Payday 2 game director David Goldfarb, formerly of DICE, has left Overkill Software to start a studio of his own, reports Polygon. It's here he'll be able to escape big-team, AAA development at long last. "It doesn't matter who I work with: the desire was never to make other people's games, no matter how good they are," he explained.

Goldfarb hopes to find genres he can subvert. "To do that I can't be working for people in the way that I was, I just don't want any of that shit." His next project might be a role-playing game -- he loves those -- but "no MOBAs, no comic book-styled art, no pixel art."

"It just felt like the right time," he said of the departure from Overkill. "It's all on good terms and I think [the studio] is well positioned to succeed. They're doing great. They'll continue to succeed as the last Steam sales indicate. Super smart people over there."

Payday 2 lead leaves AAA to start indie studio [Polygon]


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Jordan DevoreCo-EIC // Profile & Disclosures
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On Destructoid: Payday 2   (45)   From our game database:

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  • Payday 2 is getting paid Goat Simulator DLC - Joe Parlock
  • Overkill: 'For all the distress we've caused the past few weeks... we're sorry' - Joe Parlock
  • Overkill: Payday 2 microtransactions are 'not a success if people are angry' - Joe Parlock
  • Overkill made the Payday 2 microtransactions worse: cash and XP boosts - Joe Parlock
  • Payday 2 dev insists that microtransactions are here to stay, community isn't having it - Chris Carter
  • Payday 2's latest update addresses complaints about the microtransactions - Joe Parlock
  • Payday 2 adding microtransactions after developer said it wouldn't - Jed Whitaker
  • Payday 2's next heist takes on Vegas - Joe Parlock
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