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Nintendo talks Zelda Wii U, influenced by retro Zelda

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'After the transition to 3D, it became harder to create the vast world feel'

Nintendo gave us everything we wanted in terms of Zelda today at their E3 conference -- more info on the Wii U Zelda game. Franchise veteran Eiji Aonuma talked a bit about how retro Zelda games were very large, but as 3D games evolved, the worlds got smaller and smaller.

Puzzle solving will now involve less of a set path, and there will be less of a "set order" for exploration. The world shown off in the screen above is described as a vast universe, where you can explore anything, even the mountains off in the distance.

The new Zelda will drop in 2015.




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Chris CarterReviews Director, Co-EIC // Profile & Disclosures
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Chris (Magnalon) has been enjoying Destructoid avidly since 2008. He finally decided to take the next step, make an account, and start blogging in January of 2009. Now, he's staff! -----------... more


 


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