New Splinter Cell: Conviction scans; Ubisoft devs crap on the PS3 [Update]


Sam's gone emo. He's also kicking ass in broad daylight and fighting crime by hurling the entire Ikea catalog at the bad guys. A Finnish gaming magazine scored an exclusive look at Splinter Cell: Conviction, noting new gameplay along with some dispariging remarks about the game's unlikely apperance on the PSTriple:

- No more sneaking around in the shadows. Apparently you're going to be more like James Bond and infiltrate buildings in plain daylight. You won't have to use force or sneak around as long as you don't act suspiciously.

- According to the article, every single object that is rendered on screen has physical properties and most of them can be used by Sam. For example, Sam can pick up furniture and use it as a weapon, or throw printers at enemies or papers in the face of enemies to gain the upperhand in fights.

- Melee fights are much more than "press this button to hit" this time around. There's different context sensitive attack buttons and as mentioned before lots of environmental interaction.

- Ubisoft developers stated that being exclusive to the 360 allows them to do much more than if they were multiplatform, but they also state they doubt they would be able to achieve what they're doing with the game on the 360 on the ps3 even if it was ps3 exclusive.

- Ubi also claims the AI is really good and the magazine says the AI for example makes cover out of chairs and tables. 

Ouch. There must be something lost in translation there. We all know that the PS3 has a notch more under the hood than the 360, so perhaps they are speaking about workflow or not having much portability if they were coding for the Cell? We're not sure. My Finnish is a little rusty. Six mouthwatering screenshots after the jump

[Update: Higher res images loaded, and this PS3 forum thread suggests that the translation may be misleading. We hope to hear an official statement from Ubi.]

[Via EvilAvatar

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Niero Gonzalez
Niero GonzalezMeat Vessel   gamer profile

I keep Destructoid weird. Also I'm a playable character in Retro City Rampage, look: (along with the whole 2009 Dtoid Editorial team) Sometimes I have a villainous mustache My dog CoCo chec... more + disclosures



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