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Need for Speed's in-game engine versus real life

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Eerily accurate

Having photorealistic graphics doesn't inherently make a game good, but it sure is nice to look at. The Need for Speed development team shared these photos by way of an interview from Speedhunters, and they look pretty fantastic. For reference, the game is on the left, and the real photo is on the right.

It's interesting when developers and publishers alike become obsessed with the latest tech, as they tend to forget about a lot of other facets of the project -- like gameplay. Though, a lot of racers tend to go for cutting edge, and still turn out alright, like the Grand Turismo and Forza series.

I'm cautiously optimistic about this new Need for Speed project.

Creating The Cars Of Need for Speed [Speedhunters]

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Chris has been enjoying Destructoid avidly since 2008. He finally decided to take the next step, make an account, and start blogging in January of 2009. Now, he's staff! ------------------- T... more + disclosures


 


 


Also on Destructoid: Need for Speed   (17)   From our database:

  • Devs are already thinking about the next generation of consoles - Vikki Blake
  • What's new in the latest Need for Speed patch - Vikki Blake
  • Review: Need for Speed - Chris Carter
  • Want to play ten 'unrestricted' hours of Need for Speed before it's out? - Vikki Blake
  • 'No plans' for paid DLC for new Need for Speed, no split-screen - Chris Carter
  • Need for Speed PC launch delayed into 2016 - Kyle MacGregor Burleson
  • Sign up for EA's Need for Speed beta - Kyle MacGregor Burleson
  • GMG has 23% off Star Wars Battlefront, Black Ops 3 + other preorder titles - Dealzon
  • Why the Need for Speed reboot is always online - Kyle MacGregor Burleson
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    Filed under... #art #Need for Speed #PS4

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