Multiplayer comic-adventure The Yahwg draws near

Randomized story-lines lead to endlessly good times

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One of the problems with most narrative-focused games is that after you’ve played through them once, most of the surprises are over. The Yawhg, the next game from Damian Sommer (Friendship in 4 Colors), looks to circumvent that issue. Teaming with illustrator Emily Carroll, Damian crafted a game that feels a lot like a classic D&D experience. You wont ever know exactly what you and your friends are up against, regardless of how many times you’ve played it. 

The game is set for release on May 30th, though Damien and Emily are working to get advanced copies out to both the press and “YouTube people.” It’s great to see devs embrace the LP community like this. It’ll be interesting to see if a game that combines both social elements and classic RPG design can make it on the Youtube circuit, or any circuit for that matter. 


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Jonathan Holmes
Destructoid Contributor - Jonathan Holmes has been a media star since the Road Rules days, and spends his time covering oddities and indies for Destructoid, with over a decade of industry experience "Where do dreams end and reality begin? Videogames, I suppose."- Gainax, FLCL Vol. 1 "The beach, the trees, even the clouds in the sky... everything is build from little tiny pieces of stuff. Just like in a Gameboy game... a nice tight little world... and all its inhabitants... made out of little building blocks... Why can't these little pixels be the building blocks for love..? For loss... for understanding"- James Kochalka, Reinventing Everything part 1 "I wonder if James Kolchalka has played Mother 3 yet?" Jonathan Holmes