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Midnight Club: Los Angeles runs into a delay

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Rockstar San Diego has announced that their upcoming racer for the PlayStation 3 and Xbox 360, Midnight Club: Los Angeles, needs a bit more maintenance under the hood before it’s ready to peel out onto store shelves. Accordingly, the previous September 9 release date has now been moved back to October 7.

The delay should hopefully mean further improvements, as Rockstar promises a complete lack of load times as you drive around their virtual representation of LA at speeds that will likely far exceed the posted speed limits. Such news is certainly good to hear, as nothing kills my racing mood more than getting a loading screen seconds before crossing the finish line, or, as is much more likely in my case, crashing into the wall that’s next to the finish line.

Midnight Club: LA Remix, the Midnight Club title for racers on the go, will also be releasing on October 7 for the PSP alongside the console versions.

Are you planning on getting your race on this fall when the club that happens to meet at midnight finally gets together?

New York, NY – July 3, 2008 – Rockstar Games, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO) today announced a new release date for the fourth installment of its critically-acclaimed and genre-defining Midnight Club franchise, Midnight Club: Los Angeles. Set for release on October 7th in North America and October 10th in Europe and developed by series creator Rockstar San Diego, Midnight Club: Los Angeles will give gamers the unprecedented freedom to race through a hyper-realistic LA.

Rockstar San Diego has created a beautiful rendition of Los Angeles to race through at break neck speeds and explore at your own pace. With no tracks and no load times, Midnight Club: Los Angeles offers the ultimate freedom to play however you choose.

Also scheduled for release simultaneously, Midnight Club: LA Remix for the PSP® system will provide another incredible portable racing experience. Developed by Rockstar London, the game will take full advantage of the hardware to deliver the unrivaled sense of speed and style that the best-selling Midnight Club series is known for.

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Justin Villasenor
Justin Villasenor   gamer profile

all, the name's Justin and I've been hanging around Destructoid since late I joined the staff in 2007 as a News more + disclosures


 




 



Filed under... #Racing games #Rockstar

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