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Metroidvania stealth title Paradise Lost pushed to mid-2015

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Refining core mechanics and animation takes time

Paradise Lost: First Contact, otherwise known as "that game with all of the squiggles," will not launch on PC, Mac, Linux, and Wii U this year as originally intended. Developer Asthree Works is pushing the release of the alien stealth/action title back to mid-2015.

As detailed in an update on Kickstarter, the team has remade around 80 percent of the animations and is working to achieve "balanced core mechanics that could evolve naturally within the player's experience and type of play. That requires tons of hours of testing and repeating / changing puzzles and situations constantly... we have areas with endless possibilities to go through."

The Metroid-style map has gotten bigger, too. Take your time. Get it right.

Lost in Paradise: schedule and development state [Kickstarter]

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Jordan Devore
Jordan DevoreCo-EIC   gamer profile

Jordan is a founding member of Destructoid and poster of seemingly random pictures. They are anything but random. Disclosure: I backed Double Fine Adventure and Awesomenauts: Starstorm on Kickst... more + disclosures


 


 


Also on Destructoid: Paradise Lost: First Contact   (3)   From our database:

  • Paradise Lost: First Contact now 100% more squiggly - Hamza CTZ Aziz
  • Paradise Lost reaches funding goal in under two weeks - Darren Nakamura
  • Paradise Lost: First Contact now on Kickstarter - Darren Nakamura
  • Paradise Lost shows off plant-based 2D stealth action - Darren Nakamura
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    Filed under... #Delay #Kickstarter #Linux #Mac #PC #Stealth #Wii U

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