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Meet Hello Games, the studio behind No Man's Sky

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And the wonderful Joe Danger games

After its prominent showing at E3, there's been a lot of discussion about the design process behind the universe exploration title No Man's Sky. How is it possible that such a small team is making such an ambitious game? That's the burning question.

Some of that -- more the human side than the technical -- is covered in this behind-the-scenes video. Interestingly, four members of Hello Games locked themselves away to work on the prototype of No Man's Sky in secret -- in fact, they even had a separate office entrance.

No Man's Sky on PS4: The Ambitions of Hello Games [PlayStation Blog]


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On Destructoid: No Man's Sky   (60)   From our game database:

  • No Man's Sky dev: '90% of crash issues' will be fixed in next PS4 patch - Kevin McClusky
  • No Man's Sky active userbase plummets on PC - Chris Carter
  • No Man's Sky 'LowFlight' mod takes the game off the rails - Chris Carter
  • Sony's refund policy under scrutiny after No Man's Sky launch - Kevin McClusky
  • No Man's Sky update improves PS4 stability - Jordan Devore
  • No Man's Sky creator clarifies 'free DLC' comments - Chris Carter
  • What are your weirdest discoveries in No Man's Sky? - Pixie The Fairy
  • Internet compiles exhausting list of features 'missing' from No Man's Sky - Steven Hansen
  • Alright, let's talk about No Man's Sky - Brett Makedonski
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    #Adventure Games #Hello Games #No Mans Sky #Notable #PC #Podcasts #PODTOID #PS4
     
     


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