Gaming News, Game Reviews, Game Trailers, E3 News

               
Dark theme   
PC   |   PS4   |   XBOX   |   SWITCH   |   3DS   |   VITA   |   JAPANESE   |   FILM   |   TOYS   |   MERCH


 

 

Mario 64 once had a co-op mode

0

Impish game designer Shigeru Miyamoto is certainly cock-of-the-walk these days with his New Super Mario Bros. Wii and all the four-player chicanery it contains, but it's taken the guy twelve years to get this far. The elven legend has been talking about Mario 64, and how that classic game once tried to do co-op.

"The screen was split and they went into the castle separately," said Miyamoto, talking about how Mario and Luigi were meant to play together. "When they meet in the corridor, I was incredibly happy! Then there was also the mode where the camera is fixed and we see Mario running away, steadily getting smaller and smaller.

"That was a remnant of an experiment we did where Mario and Luigi would run away from each other but you could still see them both. But we were unable to pull it off."

Only a fool could not love Luigi, so it's a shame that this never really worked out. It would have made capturing that annoying frigging rabbit about a hundred times easier, at any rate.




You are logged out. Login | Sign up

 
 

 

TwitterRedditEmailFacebook
 
Jim SterlingThank God // Profile & Disclosures
Fronts12535Blogs 194Following42Followers1579


 


READER COMMENTS LOADING BELOW...


Can't see comments?   EasyList, Avast, and others may block them. Please whitelist [*].disqus.com to fix it


Unsavory comments?


Please report harassment, spam, and hate speech to our community team. On the right side of a comment you can flag the user to anonymously report them (we will ban users dishing bad karma). Can't see comments, or is something busted? Check our mini support FAQ

 




 
 
 
spacer