Gaming News, Game Reviews, Game Trailers, Tech News



 
FACE IT
 

Mario 64 once had a co-op mode

0

Impish game designer Shigeru Miyamoto is certainly cock-of-the-walk these days with his New Super Mario Bros. Wii and all the four-player chicanery it contains, but it's taken the guy twelve years to get this far. The elven legend has been talking about Mario 64, and how that classic game once tried to do co-op.

"The screen was split and they went into the castle separately," said Miyamoto, talking about how Mario and Luigi were meant to play together. "When they meet in the corridor, I was incredibly happy! Then there was also the mode where the camera is fixed and we see Mario running away, steadily getting smaller and smaller.

"That was a remnant of an experiment we did where Mario and Luigi would run away from each other but you could still see them both. But we were unable to pull it off."

Only a fool could not love Luigi, so it's a shame that this never really worked out. It would have made capturing that annoying frigging rabbit about a hundred times easier, at any rate.


The article continues below. Login to skip ads, get faster mobile, and dibs on betas
 
 

 

TwitterRedditEmailFacebook
 
Jim SterlingThank God // Profile & Disclosures
Fronts12537Blogs 194Following42Followers1566


 



#Mario #Nintendo #Nintendo 64 #retro #Shigeru Miyamoto
 
 


READER COMMENTS LOADING BELOW...

Please login (or) make a quick account (free)
to view and post comments.



 Login with Twitter

 Login with Dtoid

Three day old threads are only visible to verified humans - this helps our small community management team stay on top of spam

Sorry for the extra step!

 
spacer