PC   |   PS4   |   SWITCH   |   XBOX ONE X   |   XBONE   |   3DS   |   VITA   |   VR   |   JAPAN   |   FILM   |   TOYS


 

 

Localizer asks to be left off credits after developer removes accidental KKK reference

2017-04-26 16:13:00·  3 minute read   ·  Steven Hansen@poverotti
0

What a hill to die on

Localization is the process of adapting incidental details of a work to better fit the region it is being exported to. Sometimes it is done inelegantly, like when Pokemon's Brock holds a handful of onigiri (rice balls wrapped with dried seaweed) and expresses his love for jelly-filled donuts, but generally it is a useful process for preserving the intent of the original work.

Let's take the upcoming Akiba's Beat, developed by Acquire and published by XSEED. One of the people who worked on localizing the game is Tom Lipschultz, though he is not credited in the game, nor will he be credited in future XSEED-published games, he explained in a lengthy forum post.

There was a sign in Akiba's Beat that read "KKK witches," a play on Japanese light switch manufacturer "NKK switches." It is not an intentional joke about the Ku Klux Klan; it's similar to when an anime has a burger joint in the background that's an upside down version of McDonald's golden arches. Take the familiar thing (NKK is Akihabara-based), then make sure you don't get sued. XSEED told Acquire via email that three sequential Ks, to an American audience, references the Ku Klux Klan.

"Acquire immediately responded that they had no idea the sign could be taken that way in English," XSEED executive vice president Ken Berry told Kotaku. After being informed of the meaning, and without further conversation, the developer changed the sign to read "ACQ witches."

Lipschultz decided to take a stand, however, calling the rewritten sign, "the most egregious change" in the game. Even though it was not an intentional reference by the developer, he thought, "'KKK witches' was pretty funny for its shock value" and considered, "the forceful change of this as an act of censorship," even though it was an accident on the developer's part and the developer chose to make the change when they were informed of the different meaning in this region.

Accordingly, Lipschultz asked to be removed from the Akiba's Beat credits, though partly because he initially thought XSEED had asked for the sign to be changed, rather than Acquire having done so of its own volition. Because of XSEED company policy, which Lipschultz knew in advance, he will no longer be credited on any XSEED game.

"Since the whole XSEED team is credited on each project by our official company title...we cannot be selective about which games people are credited in. If someone is ashamed to be associated with one of our games, then they are ashamed to be associated with the company as a whole and won't be credited in future games either," it reads.

Lipschultz, who previously almost quit the company over the character ages in the horny titty anime brawler Senran Kagura Burst being changed from the original 15-years-old to 18-years-old during localization, said of his "KKK witches" stand, "I feel it's a good symbolic gesture on my part, showing my commitment to my principles on this matter."

Localizer Asks To Be Removed From Game's Credits After Developers Erase KKK Reference [Kotaku]




You are logged out. Login | Sign up

 
 

 

TwitterRedditEmailFacebook
 
Steven HansenFeatures Editor // Profile & Disclosures
Fronts3523Posts125Blogs 7Following22Followers128

Steven watches anime & sports, buys meat out of trucks, dates a Muppet, and is only good at cooking. He stands before you bereft of solace and well on the road to perdition. ('^ω^) more


 



On Destructoid: Akiba's Beat   (9)   From our database:

  • Localizer asks to be left off credits after developer removes accidental KKK reference - Steven Hansen
  • Oh boy, Akiba's Beat's English dub is atrocious - Cory Arnold
  • Akiba's Beat release date announced for May - Cory Arnold
  • Pre-order Akiba's Beat in Europe, get a neat gift - Cory Arnold
  • Akiba's Beat has been delayed on Vita in Japan - Dennis Carden
  • The delay train keeps on rolling, this time for Akiba's Beat - Cory Arnold
  • New Akiba's Beat trailer introduces its main characters - Cory Arnold
  • Akiba's Beat team 'thinking about' PC port - Kyle MacGregor Burleson
  • XSEED localizing new Story of Seasons, Fate/Extella, and Akiba's Beat - Kyle MacGregor Burleson
  • More related stories
    #3DS #Acquire #E3 #Harvest Moon #PS4 #Role-Playing Games #Vita #XSEED

    TOP COMMENT THREADS

    more - today's top 25

    READER COMMENTS LOADING BELOW...

    Please login (or) make a quick account (free)
    to view and post comments.



     Login with Twitter

     Login with Dtoid

    Three day old threads are only visible to verified humans - this helps our small community management team stay on top of spam

    Sorry for the extra step!

     




     
  •  
     
    spacer