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Laugh, but Second Life revenues at $100 million a year

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Make fun of Second Life if you must, but you can't laugh at how much money this virtual world generates in revenue a year. Well, maybe you still can, but that's a hell of a lot of money. According to a new report, Second Life revenues sit at around a cool $100 million a year. Launch says that they're actually pulling in $7 million a month!

Still laughing? Parent company Linden Labs says that they've cleared $75 million each year for the last three years. You might be interested to know that 15 percent of that comes from sex-related services. As Destructoid editor Jordan Devore said, that's a lot of penises. Indeed.

The rest of the money comes from the virtual land sales and commission from a bunch of different types of virtual items. 


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Dale North
Dale NorthFormer Dtoid EIC   gamer profile

I am Destructoid's former Editor-In-Chief. I love corgis. I make music. more + disclosures


 


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