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La-Mulana 2 aims to be more 'intuitive,' still hard as heck

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Archaeological action exploration game

La-Mulana was regarded by some as the hardest game ever. This isn't going to change, though Nigoro's Takami Naramura wants it to be slightly more intuitive so perhaps all those deaths don't lead to warranted frustration and quits.

Other than that, La-Mulana 2 seems like more of the same, though it will run in a new engine with wide screen support. And, as the daughter of the first's main character, you'll be gallivanting through ruins with a Norse twinge rather than Aztec and Mayan.


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Steven Hansen
Steven HansenFeatures Editor   gamer profile

Steven watches anime & sports, buys meat out of trucks, dates a Muppet, and is only good at cooking. He stands before you bereft of solace and well on the road to perdition. ('^ω^) more + disclosures


 



Also on destructoid: La-Mulana 2   (2)   From our database:

  • La-Mulana 2 aims to be more 'intuitive,' still hard as heck - Steven Hansen
  • La-Mulana 2 meets Kickstarter goal with five days left - Jordan Devore
  • Nigoro takes La-Mulana 2 to Kickstarter - Jordan Devore
  • Ready for more punishment? La-Mulana 2 announced - Jordan Devore
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    Filed under... #Indie #Nigoro #PC #Tokyo Game Show

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