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Kingdoms of Amalur: Reckoning looks good, you should care


I'm legitimately surprised that people don't seem to be making any sort of fuss about Kingdoms of Amalur: Reckoning. You'd think a game developed by former Elder Scrolls talent, with R.A. Salvatore writing the story and Todd McFarlane designing the setting, would garner some attention. 

Weirdly, few people seem to care, and yet I've been hearing that any who play it are instantly impressed and consider the game strong enough to stand up next to Skyrim. It's weird what we gamers latch onto and what we choose to ignore. Seems arbitrary sometimes. 

Anyway, here are some screens for you to not look at.

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On Destructoid: Kingdoms of Amalur: Reckoning   (39)   From our game database:

  • Schilling looking to dismiss lawsuit over 38 Studios loan - Kyle MacGregor
  • Entire staff at 38 Studios and Big Huge Games laid off - Hamza CTZ Aziz
  • Kingdoms of Amalur dev misses $1.25 million loan payment - Jim Sterling
  • Kingdoms of Amalur first content expansion hits March 20 - Conrad Zimmerman
  • A class guide to Kingdoms of Amalur: Reckoning - Maurice Tan
  • ONLY 70 HOURS OF CONTENT? - Jim Sterling
  • Review: Kingdoms of Amalur: Reckoning - Jim Sterling
  • Kingdoms of Amalur gets special GameStop midnight release - Victoria Medina
  • 38 Studios explains Kingdoms of Amalur online pass - Jim Sterling
  • More related stories
    #Kingdoms of Amalur #Online Pass #PC #PS3 #Role-Playing Games #Used games #Xbox 360


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