A new trailer for the incredibly good looking Kingdoms of Amalur: Reckoning has arrived, and it deals with destiny. More explicitly, it deals with the player's destiny and how it can be shaped during the course of the game.
Using special cards, players can shape their own future, as well as determine what kind of hero they want to be. Reckoning aims to be incredibly flexible with its range of skills and powers -- even allowing players to change their mind if they want to turn a melee-based warrior into a teleporting sorcerer. I love games that let you do that!
Reckoning is out on February 7, 2012 and I am super stoked for it. It looks better every time I see it, and I have a feeling it's going to be the first big surprise of the new year.