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Kingdoms of Amalur: Reckoning deals with destiny

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A new trailer for the incredibly good looking Kingdoms of Amalur: Reckoning has arrived, and it deals with destiny. More explicitly, it deals with the player's destiny and how it can be shaped during the course of the game. 

Using special cards, players can shape their own future, as well as determine what kind of hero they want to be. Reckoning aims to be incredibly flexible with its range of skills and powers -- even allowing players to change their mind if they want to turn a melee-based warrior into a teleporting sorcerer. I love games that let you do that!

Reckoning is out on February 7, 2012 and I am super stoked for it. It looks better every time I see it, and I have a feeling it's going to be the first big surprise of the new year.


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On Destructoid: Kingdoms of Amalur: Reckoning   (37)   From our game database:

  • Entire staff at 38 Studios and Big Huge Games laid off - Hamza CTZ Aziz
  • Kingdoms of Amalur dev misses $1.25 million loan payment - Jim Sterling
  • Kingdoms of Amalur first content expansion hits March 20 - Conrad Zimmerman
  • A class guide to Kingdoms of Amalur: Reckoning - Maurice Tan
  • ONLY 70 HOURS OF CONTENT? - Jim Sterling
  • Review: Kingdoms of Amalur: Reckoning - Jim Sterling
  • Kingdoms of Amalur gets special GameStop midnight release - Victoria Medina
  • 38 Studios explains Kingdoms of Amalur online pass - Jim Sterling
  • Kingdoms of Amalur hides seven quests behind online pass - Jim Sterling
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    #Electronic Arts #Kingdoms of Amalur #Online Pass #PC #PS3 #Role-Playing Games #Top Stories #Used games #Utterly pathetic #Xbox 360
     


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