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Kingdoms of Amalur doesn't scale foes, it's intelligent

2011-10-26 17:30:00  ยท  Liam Fisher
0

If you've played an RPG ever, you've likely encountered enemies with scaling levels. You fight them in the beginning and they're an even match, then you fight them a few hours in and they're still a match for you... what the hell, right? Kingdom of Amalur: Reckoning is going to be a bit different.

Designer Will Miller has shed some light on how, exactly, enemies will level as you progress through the game's world. Basically, each area has a level range. When you enter a new area, the game locks enemies into a level within their range that is best suited for your level.

“When the player first enters one of those regions, we clamp all of the region’s NPCs to the level of the player, provided he’s within the range."

If you're one of those smarty pants' who thinks they can just run to the end like they did in Morrowind, you'll be dead pretty quickly. If you're below an area's level range, it will lock in at the lowest level and will, most likely, still destroy you. It sounds like a pretty sophisticated system. The game still scales enemy levels to a point,  but as Miller says, "[they] intelligently decide what that level is.”

Kingdoms of Amalur: Reckoning sidesteps scaling enemy levels [VG24/7]


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Just a few favorites: 1984, Lord of the Rings, William Faulkner (Specifically Sanctuary ad Absalom! Absalom!), Paradise Lost Cowboy Bebop, Gurren Lagaan, Jyu-Oh-Sei, Dragon Ball, Transformers (e... more


 



On Destructoid: Kingdoms of Amalur: Reckoning   (39)   From our game database:

  • Schilling looking to dismiss lawsuit over 38 Studios loan - Kyle MacGregor
  • Entire staff at 38 Studios and Big Huge Games laid off - Hamza CTZ Aziz
  • Kingdoms of Amalur dev misses $1.25 million loan payment - Jim Sterling
  • Kingdoms of Amalur first content expansion hits March 20 - Conrad Zimmerman
  • A class guide to Kingdoms of Amalur: Reckoning - Maurice Tan
  • ONLY 70 HOURS OF CONTENT? - Jim Sterling
  • Review: Kingdoms of Amalur: Reckoning - Jim Sterling
  • Kingdoms of Amalur gets special GameStop midnight release - Victoria Medina
  • 38 Studios explains Kingdoms of Amalur online pass - Jim Sterling
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