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Killzone Vita's multiplayer is poisonous and I love it

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Merce-nary a concern

I initially scoffed towards every bit of this explanation of Killzone: Mercenary's multiplayer systems. I don't much care for multiplayer, so why should I care that offline singleplayer progress yields weapons and stats that can go towards multiplayer? Well, while I may not care, it's sort of a neat idea and could keep people playing Killzone offline, out and about, to abet their online performance. More important, however, are valor cards.

Mercenary does away with stagnant character rank systems, relying on daily "valor cards" which can be used to make fat stacks (of money). What's more, in multiplayer you compete for valor cards. I immediately viewed this system in suspicion and disdain. Wouldn't it just breed a cutthroat climate centered on a vacuous, false economy, perpetuating a Skinner box mentality of collection and constant score upkeep?

Then I saw a valor card spring forth from the corpse of a dead enemy combatant and something innate and animalistic inside of me screamed, "I want that." I am going to skin you all alive and fashion your valor cards into ornate jewelry hung about my neck until I grow hunched under the weight of my trophies.

One of the first PSP games that spoke to me was Infected and its promise of virality, of being able to defeat someone in multiplayer fisticuffs and then have your player avatar infect and haunt their single-player experience. It was a cool concept executed poorly, but I love the maliciousness to it, the insult to injury. I don't just want to kill someone in a multiplayer game. I want to take from them. Something precious. Man, I'm awful.

Killzone: Mercenary looks really good. The multiplayer is currently in closed beta. An open beta will begin at the end of August. I won't seek help, but I will keep from slithering under your beds.


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Steven Hansen
Steven HansenContributor   gamer profile

Steven watches anime & sports, buys meat out of trucks, dates a Muppet, and is only good at cooking. He stands before you bereft of solace and well on the road to perdition. ('^ω^) more + disclosures


 



Also on destructoid: Killzone: Mercenary   (8)   From our database:

  • Killzone: Mercenary gets patch so it can get more patches - Kyle MacGregor Burleson
  • Killzone: Mercenary gets another 1GB patch - Chris Carter
  • Review: Killzone: Mercenary - Jim Sterling
  • Killzone: Mercenary is the gold standard of portable FPS - Kyle MacGregor Burleson
  • Killzone: Mercenary open beta kicks off August 20 - Kyle MacGregor Burleson
  • Killzone Vita's multiplayer is poisonous and I love it - Steven Hansen
  • Sign-up for the Killzone: Mercenary multiplayer beta - Hamza CTZ Aziz
  • Killzone: Mercenary pleases me in gameplay demo video - Jim Sterling
  • Killzone looks just gorgeous on PlayStation 4 and PS Vita - Kyle MacGregor Burleson
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    Filed under... #First-person shooter #Guerrilla Games #Killzone #PS Vita #PS4 #Sony #Trailers #video

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