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Killzone: Shadow Fall patch fixes things and adds stuff

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Left-handed support among the additions

A new patch for Guerrilla Games' Killzone: Shadow Fall has been released, altering certain aspects of the game's campaign, fixing various issues, and adding controller support for left-handed players.

Chapters seven and eight, of Shadow Fall's single-player campaign have been improved; the end section of 'Secure the Target' has been shortened and 'Outcast' has been made less frustrating by having the collision ceiling raised. Meaning that you'll be able to fly over more buildings instead of just hitting into them and dying over and over and over and over. And over.

Be sure to have a look at the full patch notes and let us know if you think Guerrilla has neglected to include a particular fix or feature that is still needed.

Killzone Shadow Fall v1.05 Patch Notes [Killzone Community]


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On Destructoid: Killzone: Shadow Fall   (21)   From our game database:

  • Killzone franchise celebrates 10 years of Halo-killing - Kyle MacGregor
  • Killzone: Shadow Fall co-op mode now available as standalone - Kyle MacGregor
  • Review: Killzone: Shadow Fall: Intercept - Kyle MacGregor
  • Killzone: Shadow Fall's Intercept DLC will force you to work as a team - Brett Makedonski
  • Killzone: Shadow Fall adding online co-op in June - Jordan Devore
  • 'The Canyon' is the next free Killzone: Shadow Fall map, out today - Brett Zeidler
  • Killzone: Shadow Fall's Insurgent Pack released - Jordan Devore
  • Killzone: Shadow Fall multiplayer, new maps free this week - Kyle MacGregor
  • Killzone: Shadow Fall patch adds framerate lock option - Jordan Devore
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