Itagaki thinks PS3 development is easy peasy lemon squeezy

Any developer who thinks the PlayStation 3 is difficult to develop for is obviously some sort of chicken baby, as ex-Tecmo designer Tomonobu Itagaki can do it while bouncing on his balls. Betting anyone a drink that Nintendo’s Famicom is harder to develop for than the PlayStation 3, Itagaki made the claim in his typically blunt fashion:

“One more thing I would add is that I don’t think that developing for the PS3 is hard at all. It was much harder developing for the Famicom. It’s true. I mean, give someone who’s developing for the PS3 a Famicom and see if they can make a game for it. They won’t be able to. Yeah, that’ll prove it. We’ll bet a drink on it.”

That might have something to do with the fact that the Famicom’s insides probably haven’t been seen by those PS3 developers in over twenty years, but I guess there’s a logic there. Itagaki also had some words of advice for Devil May Cry creator Hideki Kamiya who said earlier this year that the action genre of games hadn’t evolved since his own game was released:

“… There are two types of people out there who like to make controversial, splashy comments. There are those who are truly outspoken, and there are those who are just trying to cover up for their weaknesses. We have a saying here in Japan, ‘the weaker dog barks more’ — and I sincerely hope that he’s not one of the latter. Also, I would also just like to remind him to make sure to stay awake for the next eight years. 

All I’ll say is, if the weaker dog barks more, why hasn’t anyone gotten Itagaki a muzzle yet?

James Stephanie Sterling