Our tips line has been flooded with emails about how this Italian game, made by a group of students, is supposedly worse than Big Rigs: Over The Road Racing. Is it really?
Gioventù Ribelle (Rebel Youth) is meant to depict some events of the end of Italy's unification period, in honor of the country's 150th anniversary. Made with Unreal Engine 3, its creator Raoul Carbone has said that the game has an ambitious goal: "To show [...] that an Italian videogame can compete with the big international titles."
Which, by Garibaldi, of course means you don't implement AI, keep the stock Unreal Tournament sound effects, and make it look like a mod of Unreal Tournament 2003. Check some of the other gameplay footage below, courtesy of NeoGAF.
Whee-heehee, don't fall into the black space at 1:30!
To be fair, it looks about as bad as that one obscure first-person shooter in which you shoot American soldiers with Israeli flag shoulder sleeve patches, while traversing rooms filled with Hitler paintings. Or you know, games like that.
But is this really as bad as Big Rigs? I think a game needs to be a real paid product to be worthy of that comparison, and I don't see any 'infinite running backwards' option here. Hell, objects are even solid in this game. Because you should never let him forget about it, let Alex Navarro's immortal review brighten up your day!
You can download and try Gioventú Ribelle yourself right here. Now excuse me as I go watch Visconti's classic The Leopard to flush memories of this game out of my brain. You should do the same, and please keep in mind that this one game doesn't reflect Italy's indie scene or game industry at large, as evidenced by this Italian IGDA chapter's open letter.
[Thanks Crescenzo, Stefano, Giulio and everyone else who sent this in!]